Counter-Strike: 9INE vs INFINITE Talent (BO1) - BC Game Masters Championship Group D

Prediction market · Polymarket

Overview

This market refers to the Counter-Strike match between 9INE and INFINITE Talent in the BC Game Masters Championship Group D, initially scheduled for March 24 at 7:30AM ET. This market will resolve to "9INE" if 9INE win the match against INFINITE Talent. This market will resolve to "INFINITE Talent" if INFINITE Talent win the match against 9INE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Ticker

cs2-9ine-infini-2026-03-24

Volume

10

24h volume

10

1w volume

10

Open interest

0

Liquidity

295

Liquidity CLOB

295

Start

Mar 17, 2026

End

Mar 24, 2026

Status

Active

Access

Restricted

Created

Mar 17, 2026

Resolution source

https://hltv.org

Event ID

280474

Slug

cs2-9ine-infini-2026-03-24

Markets

3

Raw event data
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  "id": "280474",
  "ticker": "cs2-9ine-infini-2026-03-24",
  "slug": "cs2-9ine-infini-2026-03-24",
  "title": "Counter-Strike: 9INE vs INFINITE Talent (BO1) - BC Game Masters Championship Group D",
  "description": "This market refers to the Counter-Strike match between 9INE and INFINITE Talent in the BC Game Masters Championship Group D, initially scheduled for March 24 at 7:30AM ET.\n\nThis market will resolve to \"9INE\" if 9INE win the match against INFINITE Talent.\n\nThis market will resolve to \"INFINITE Talent\" if INFINITE Talent win the match against 9INE.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
  "resolutionSource": "https://hltv.org",
  "startDate": "2026-03-17T18:33:49.150557Z",
  "creationDate": "2026-03-17T18:33:49.15055Z",
  "endDate": "2026-03-24T17:30:00Z",
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  "openInterest": 0,
  "createdAt": "2026-03-17T18:30:11.324649Z",
  "updatedAt": "2026-03-18T18:04:14.367655Z",
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  "volume1wk": 9.89,
  "volume1mo": 9.89,
  "volume1yr": 9.89,
  "enableOrderBook": true,
  "liquidityClob": 294.9456,
  "negRisk": false,
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      "description": "This market refers to the Counter-Strike match between 9INE and INFINITE Talent in the BC Game Masters Championship Group D, initially scheduled for March 24 at 7:30AM ET.\n\nThis market will resolve to \"9INE\" if 9INE win the match against INFINITE Talent.\n\nThis market will resolve to \"INFINITE Talent\" if INFINITE Talent win the match against 9INE.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "restricted": true,
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      "customLiveness": 0,
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      "automaticallyActive": true,
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      "question": "Map 1: Odd/Even Total Kills?",
      "conditionId": "0x84e01cb205941e008d17fe858e12cda1b69ed7aedff3ef195b9d8357dbada975",
      "slug": "cs2-9ine-infini-2026-03-24-game1-odd-even-total-kills",
      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-24T15:30:00Z",
      "liquidity": "38.2644",
      "startDate": "2026-03-17T18:32:57.107214Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "description": "This market will resolve to \"Odd\" if the total combined kills by both teams in Map 1 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined kills by both teams in Map 1 is an even number.\n\n\"Total combined kills\" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.\n\nIf no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.\n\nIf Map 1 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
      "outcomes": "[\"Odd\", \"Even\"]",
      "outcomePrices": "[\"0.5\", \"0.5\"]",
      "active": true,
      "closed": false,
      "marketMakerAddress": "",
      "createdAt": "2026-03-17T18:30:12.024162Z",
      "updatedAt": "2026-03-18T18:03:27.540169Z",
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      "resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
      "restricted": true,
      "groupItemTitle": "Odd/Even Total Kills",
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      "endDateIso": "2026-03-24",
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      "gameStartTime": "2026-03-24 11:30:00+00",
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      "umaBond": "500",
      "umaReward": "2",
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      "customLiveness": 0,
      "acceptingOrders": true,
      "negRisk": false,
      "negRiskRequestID": "",
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      "acceptingOrdersTimestamp": "2026-03-17T18:31:51Z",
      "cyom": false,
      "competitive": 0.06,
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      "approved": true,
      "rewardsMinSize": 50,
      "rewardsMaxSpread": 4.5,
      "spread": 0.94,
      "bestBid": 0.03,
      "bestAsk": 0.97,
      "automaticallyActive": true,
      "clearBookOnStart": true,
      "manualActivation": false,
      "negRiskOther": false,
      "sportsMarketType": "cs2_odd_even_total_kills",
      "umaResolutionStatuses": "[]",
      "pendingDeployment": false,
      "deploying": false,
      "deployingTimestamp": "2026-03-17T18:30:23.878465Z",
      "rfqEnabled": false,
      "holdingRewardsEnabled": false,
      "feesEnabled": false,
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    {
      "id": "1630821",
      "question": "Map 1: Odd/Even Total Rounds?",
      "conditionId": "0x3205120ff04a835c34c414c7605e9801eb32bd2a466df7769f8c1e1238881551",
      "slug": "cs2-9ine-infini-2026-03-24-game1-odd-even-total-rounds",
      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-24T15:30:00Z",
      "liquidity": "38.2949",
      "startDate": "2026-03-17T18:32:53.132373Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "description": "This market will resolve to \"Odd\" if the total combined rounds played by both teams in Map 1 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined rounds played by both teams in Map 1 is an even number.\n\n\"Total combined rounds\" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).\n\nIf Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.\n\nIf Map 1 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
      "outcomes": "[\"Odd\", \"Even\"]",
      "outcomePrices": "[\"0.5\", \"0.5\"]",
      "active": true,
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      "createdAt": "2026-03-17T18:30:12.133407Z",
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  "series": [
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      "ticker": "counter-strike",
      "slug": "counter-strike",
      "title": "Counter Strike",
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      "recurrence": "daily",
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  "eventDate": "2026-03-24",
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  "eventMetadata": {
    "context_description": "Trader consensus in the BC.Game Masters Championship Group D BO1 pits 9INE as clear favorites against INFINITE Talent, driven by 9INE's stronger HLTV ranking (around #40s) and recent momentum from a 2-0 group stage win over Lynn Vision. INFINITE, a lower-tier squad, limped through qualifiers with inconsistent map performances, particularly struggling on Mirage and Nuke. No major roster changes or standouts reported; 9INE's firepower from players like dumau edges key duels. BO1 volatility amplifies upset potential via vetoes—watch Ancient, where INFINITE overperforms historically—but 9INE's 70%+ implied win probability aligns with head-to-head edges and home-region edge in online play.",
    "context_requires_regen": false,
    "context_updated_at": "2026-03-17T19:00:14.355Z",
    "league": "BC Game Masters Championship",
    "tournament": "Group D"
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}