Counter-Strike: Bebop vs BIG Academy (BO3) - CCT Europe Closed Qualifier: Series #19 Play-In

Prediction market · Polymarket

Overview

This market refers to the Counter-Strike match between Bebop and BIG Academy in the CCT Europe Closed Qualifier: Series #19 Play-In, initially scheduled for March 21 at 8:00AM ET. This market will resolve to "Bebop" if Bebop win the match against BIG Academy. This market will resolve to "BIG Academy" if BIG Academy win the match against Bebop. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Ticker

cs2-bbp-biga-2026-03-21

Volume

13.4K

24h volume

13.4K

1w volume

13.4K

Open interest

0

Liquidity

9.4K

Liquidity CLOB

9.4K

Start

Mar 21, 2026

End

Mar 21, 2026

Status

Active

Access

Restricted

Created

Mar 21, 2026

Resolution source

https://kick.com/cct_cs

Event ID

291206

Slug

cs2-bbp-biga-2026-03-21

Markets

11

Raw event data
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  "ticker": "cs2-bbp-biga-2026-03-21",
  "slug": "cs2-bbp-biga-2026-03-21",
  "title": "Counter-Strike: Bebop vs BIG Academy (BO3) - CCT Europe Closed Qualifier: Series #19 Play-In",
  "description": "This market refers to the Counter-Strike match between Bebop and BIG Academy in the CCT Europe Closed Qualifier: Series #19 Play-In, initially scheduled for March 21 at 8:00AM ET.\n\nThis market will resolve to \"Bebop\" if Bebop win the match against BIG Academy.\n\nThis market will resolve to \"BIG Academy\" if BIG Academy win the match against Bebop.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
  "resolutionSource": "https://kick.com/cct_cs",
  "startDate": "2026-03-21T00:04:09.779191Z",
  "creationDate": "2026-03-21T00:04:09.779168Z",
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      "id": "1667125",
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    {
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      "question": "Counter-Strike: Bebop vs BIG Academy - Map 1 Winner",
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      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-21T16:00:00Z",
      "liquidity": "239.0057",
      "startDate": "2026-03-21T00:02:53.407943Z",
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      "description": "This market refers to the Counter-Strike match between Bebop and BIG Academy in the CCT Europe Closed Qualifier: Series #19 Play-In, initially scheduled for March 21 at 8:00AM ET.\n\nThis market will resolve to \"Bebop\" if Bebop win Map 1 against BIG Academy.\n\nThis market will resolve to \"BIG Academy\" if BIG Academy win Map 1 against Bebop.\n\nIf the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. \n\nIf Map 1 is not completed for any reason, this market will resolve 50-50. \n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. \n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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    {
      "id": "1667127",
      "question": "Counter-Strike: Bebop vs BIG Academy - Map 2 Winner",
      "conditionId": "0x2b3a1a01d37f94767e335d62e4cf4b4664fd1cf4fd3c8c5d56536c316a8e0afe",
      "slug": "cs2-bbp-biga-2026-03-21-game2",
      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-21T16:00:00Z",
      "liquidity": "216.6183",
      "startDate": "2026-03-21T00:02:33.628154Z",
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      "description": "This market refers to the Counter-Strike match between Bebop and BIG Academy in the CCT Europe Closed Qualifier: Series #19 Play-In, initially scheduled for March 21 at 8:00AM ET.\n\nThis market will resolve to \"Bebop\" if Bebop win Map 2 against BIG Academy.\n\nThis market will resolve to \"BIG Academy\" if BIG Academy win Map 2 against Bebop.\n\nIf the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. \n\nIf Map 2 is not completed for any reason, this market will resolve 50-50. \n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. \n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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    {
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      "question": "Games Total: O/U 2.5",
      "conditionId": "0x5fe677e613d6ef206ad427144ea5ed124e633699e553bb72f90f472e607124d4",
      "slug": "cs2-bbp-biga-2026-03-21-total-games-2pt5",
      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-21T18:00:00Z",
      "liquidity": "396.6829",
      "startDate": "2026-03-21T00:02:43.454639Z",
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      "description": "This market refers to the Counter-Strike match between Bebop and BIG Academy in the CCT Europe Closed Qualifier: Series #19 Play-In, initially scheduled for March 21 at 8:00AM ET.\n\nThis market will resolve to \"Over\" if Bebop and BIG Academy play 3 or more maps in this series.\n\nIf fewer than 3 maps are played, this market will resolve to \"Under\".\n\nMaps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.\n\nIf the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. \n\nIf the match ends due to the clinching map being forfeited this will count as a completed match.\n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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    {
      "id": "1667129",
      "question": "Map Handicap: BBP (-1.5) vs BIG Academy (+1.5)",
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      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-21T18:00:00Z",
      "liquidity": "29.75",
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      "question": "Map 1: Odd/Even Total Rounds?",
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      "description": "This market will resolve to \"Odd\" if the total combined rounds played by both teams in Map 1 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined rounds played by both teams in Map 1 is an even number.\n\n\"Total combined rounds\" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).\n\nIf Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.\n\nIf Map 1 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
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      "question": "Map 2: Odd/Even Total Kills?",
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      "slug": "cs2-bbp-biga-2026-03-21-game2-odd-even-total-kills",
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      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "description": "This market will resolve to \"Odd\" if the total combined kills by both teams in Map 2 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined kills by both teams in Map 2 is an even number.\n\n\"Total combined kills\" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.\n\nIf no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.\n\nIf Map 2 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
      "outcomes": "[\"Odd\", \"Even\"]",
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      "question": "Map 2: Odd/Even Total Rounds?",
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      "slug": "cs2-bbp-biga-2026-03-21-game2-odd-even-total-rounds",
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      "startDate": "2026-03-21T00:02:51.942974Z",
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      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "description": "This market will resolve to \"Odd\" if the total combined rounds played by both teams in Map 2 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined rounds played by both teams in Map 2 is an even number.\n\n\"Total combined rounds\" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).\n\nIf Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.\n\nIf Map 2 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
      "outcomes": "[\"Odd\", \"Even\"]",
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    {
      "id": "1667134",
      "question": "Map 3: Odd/Even Total Kills?",
      "conditionId": "0x0f6e2fe56246a1c28e6a6375db07cacc187912100efbd0b7b2882c8ab3dc015c",
      "slug": "cs2-bbp-biga-2026-03-21-game3-odd-even-total-kills",
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      "endDate": "2026-03-21T17:00:00Z",
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      "startDate": "2026-03-21T00:02:47.826329Z",
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      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "description": "This market will resolve to \"Odd\" if the total combined kills by both teams in Map 3 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined kills by both teams in Map 3 is an even number.\n\n\"Total combined kills\" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.\n\nIf no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.\n\nIf Map 3 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
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      "active": true,
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      "marketMakerAddress": "",
      "createdAt": "2026-03-21T00:00:06.560989Z",
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      "slug": "counter-strike",
      "title": "Counter Strike",
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      "recurrence": "daily",
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      "createdAt": "2025-09-18T23:42:36.322544Z",
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      "liquidity": 2256971.72015,
      "commentCount": 4170,
      "requiresTranslation": false
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  "eventMetadata": {
    "context_description": "BIG Academy holds a trader consensus edge in the BO3 matchup against Bebop in CCT Europe Closed Qualifier Series #19 Play-In, reflecting their stronger recent form with two straight qualifier wins, including a 2-0 over low-tier foes last week. Bebop, meanwhile, snapped a three-match skid with a narrow 2-1 upset but faces roster flux after benching their IGL for inconsistent calls. Head-to-head favors BIG Academy 3-1 in 2024, bolstered by home-region server advantage and deeper bench depth. Watch for Bebop's AWPer hot streak—three aces last series—but fatigue from a packed schedule could tilt odds further toward the Academy squad amid CCT's high-upset volatility.",
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    "context_updated_at": "2026-03-21T01:00:15.048Z",
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}