Counter-Strike: Inner Circle Esports vs OG (BO1) - BC Game Masters Championship Group D

Prediction market · Polymarket

Overview

This market refers to the Counter-Strike match between Inner Circle Esports and OG in the BC Game Masters Championship Group D, initially scheduled for March 24 at 7:30AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against OG. This market will resolve to "OG" if OG win the match against Inner Circle Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Ticker

cs2-ice-og1-2026-03-24

Volume

3.2K

24h volume

3.1K

1w volume

3.2K

Open interest

2.6K

Liquidity

10.4K

Liquidity CLOB

10.4K

Start

Mar 17, 2026

End

Mar 24, 2026

Status

Active

Access

Restricted

Created

Mar 17, 2026

Resolution source

https://www.twitch.tv/watchfulTVb

Event ID

280475

Slug

cs2-ice-og1-2026-03-24

Markets

3

Raw event data
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  "id": "280475",
  "ticker": "cs2-ice-og1-2026-03-24",
  "slug": "cs2-ice-og1-2026-03-24",
  "title": "Counter-Strike: Inner Circle Esports vs OG (BO1) - BC Game Masters Championship Group D",
  "description": "This market refers to the Counter-Strike match between Inner Circle Esports and OG in the BC Game Masters Championship Group D, initially scheduled for March 24 at 7:30AM ET.\n\nThis market will resolve to \"Inner Circle Esports\" if Inner Circle Esports win the match against OG.\n\nThis market will resolve to \"OG\" if OG win the match against Inner Circle Esports.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
  "resolutionSource": "https://www.twitch.tv/watchfulTVb",
  "startDate": "2026-03-17T18:36:03.055714Z",
  "creationDate": "2026-03-17T18:36:03.055709Z",
  "endDate": "2026-03-24T17:30:00Z",
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      "id": "1630825",
      "question": "Counter-Strike: Inner Circle Esports vs OG (BO1) - BC Game Masters Championship Group D",
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      "slug": "cs2-ice-og1-2026-03-24",
      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-24T17:30:00Z",
      "liquidity": "10719.1158",
      "startDate": "2026-03-17T18:33:19.118045Z",
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      "description": "This market refers to the Counter-Strike match between Inner Circle Esports and OG in the BC Game Masters Championship Group D, initially scheduled for March 24 at 7:30AM ET.\n\nThis market will resolve to \"Inner Circle Esports\" if Inner Circle Esports win the match against OG.\n\nThis market will resolve to \"OG\" if OG win the match against Inner Circle Esports.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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    {
      "id": "1630826",
      "question": "Map 1: Odd/Even Total Kills?",
      "conditionId": "0x52acdf81c3502aa18931206e7249092db97158f0ab53688d86af2cadf632567f",
      "slug": "cs2-ice-og1-2026-03-24-game1-odd-even-total-kills",
      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-24T15:30:00Z",
      "liquidity": "30.2563",
      "startDate": "2026-03-17T18:33:32.732938Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "description": "This market will resolve to \"Odd\" if the total combined kills by both teams in Map 1 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined kills by both teams in Map 1 is an even number.\n\n\"Total combined kills\" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.\n\nIf no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.\n\nIf Map 1 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
      "outcomes": "[\"Odd\", \"Even\"]",
      "outcomePrices": "[\"0.505\", \"0.495\"]",
      "active": true,
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      "createdAt": "2026-03-17T18:30:13.394819Z",
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      "acceptingOrders": true,
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      "rewardsMinSize": 50,
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      "bestAsk": 0.66,
      "automaticallyActive": true,
      "clearBookOnStart": true,
      "manualActivation": false,
      "negRiskOther": false,
      "sportsMarketType": "cs2_odd_even_total_kills",
      "umaResolutionStatuses": "[]",
      "pendingDeployment": false,
      "deploying": false,
      "deployingTimestamp": "2026-03-17T18:30:24.842413Z",
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    {
      "id": "1630828",
      "question": "Map 1: Odd/Even Total Rounds?",
      "conditionId": "0x6d4087e2c1ff36a60a3912f9db54123db586b4b21084f7164994445b8c3637b7",
      "slug": "cs2-ice-og1-2026-03-24-game1-odd-even-total-rounds",
      "resolutionSource": "https://hltv.org",
      "endDate": "2026-03-24T15:30:00Z",
      "liquidity": "30.2563",
      "startDate": "2026-03-17T18:34:03.78372Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
      "description": "This market will resolve to \"Odd\" if the total combined rounds played by both teams in Map 1 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined rounds played by both teams in Map 1 is an even number.\n\n\"Total combined rounds\" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).\n\nIf Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.\n\nIf Map 1 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
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  "series": [
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      "id": "10310",
      "ticker": "counter-strike",
      "slug": "counter-strike",
      "title": "Counter Strike",
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      "recurrence": "daily",
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      "commentCount": 4365,
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  "tags": [
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      "label": "Esports",
      "slug": "esports",
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      "publishedAt": "2023-11-02 21:15:31.924+00",
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      "updatedAt": "2026-03-09T22:24:42.468146Z",
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    {
      "id": "100780",
      "label": "counter strike 2",
      "slug": "counter-strike-2",
      "createdAt": "2024-10-09T18:28:05.24087Z",
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  "eventMetadata": {
    "context_description": "OG holds a clear edge in trader consensus for this BO1 Group D clash at the BC.Game Masters Championship, with implied probabilities around 70% stemming from their higher HLTV ranking (top 30) and recent 2-1 upset over tier-1 foes, showcasing strong T-side execution. Inner Circle Esports, languishing outside top 50, rides momentum from a gritty 16-14 win earlier in the event but struggles with map control on Ancient and Mirage—common veto picks. No roster changes or stand-ins confirmed via official channels; watch OG's AWPer for clutches amid BO1 volatility, where underdogs win 25% historically in similar Swiss stages. Schedule pressure mounts as group winners advance directly.",
    "context_requires_regen": false,
    "context_updated_at": "2026-03-17T19:00:15.037Z",
    "league": "BC Game Masters Championship",
    "tournament": "Group D"
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}