
Dota 2: Spirit Academy vs Ilbirs eSports (BO3) - Tennisi Stampede Champions Group Stage
Prediction market · Polymarket
Overview
This market refers to the Dota 2 Round 2 match between Spirit Academy and Ilbirs eSports in the Tennisi Stampede Champions Group Stage, initially scheduled for March 19 at 2:00PM ET. This market will resolve to "Spirit Academy" if Spirit Academy win the match against Ilbirs eSports. This market will resolve to "Ilbirs eSports" if Ilbirs eSports win the match against Spirit Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Ticker
dota2-spirit1-ill-2026-03-19
Volume
1.6K
24h volume
1.6K
1w volume
1.6K
Open interest
0
Liquidity
31.4K
Liquidity CLOB
31.4K
Start
Mar 18, 2026
End
Mar 20, 2026
Status
Active
Access
Restricted
Created
Mar 18, 2026
Resolution source
https://www.twitch.tv/pingerpro
Event ID
284098
Slug
dota2-spirit1-ill-2026-03-19
Markets
20
Raw event data
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"restricted": true,
"groupItemTitle": "Game Handicap: ILL (-1.5) vs Spirit Academy (+1.5)",
"questionID": "0x5b61f958f53765ed81cfefee00d59fcf97e6ca185c43f1a31643abd5e1f1bc8b",
"enableOrderBook": true,
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"umaResolutionStatus": "proposed",
"volumeNum": 115,
"liquidityNum": 340.101,
"endDateIso": "2026-03-20",
"startDateIso": "2026-03-18",
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"volume24hr": 115,
"volume1wk": 115,
"volume1mo": 115,
"volume1yr": 115,
"gameStartTime": "2026-03-19 18:10:00+00",
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"volume1yrClob": 115,
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"customLiveness": 0,
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"line": -1.5,
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{
"id": "1643293",
"question": "Game 1: Ends in Daytime?",
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"slug": "dota2-spirit1-ill-2026-03-19-game1-ends-in-daytime",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "328.83058",
"startDate": "2026-03-18T21:02:50.011625Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).\n\nThis market will resolve to \"Yes\" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to \"No\" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 is remade, resolution will be based on the remade game.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0.995\", \"0.005\"]",
"volume": "80.58",
"active": true,
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"marketMakerAddress": "",
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"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Ends in Daytime",
"questionID": "0x74249a797f769c96dc58e9ac82c2803ad922c427c4bf775a12aae7d8edf1c552",
"enableOrderBook": true,
"orderPriceMinTickSize": 0.001,
"orderMinSize": 5,
"umaResolutionStatus": "proposed",
"volumeNum": 80.58,
"liquidityNum": 328.83058,
"endDateIso": "2026-03-20",
"startDateIso": "2026-03-18",
"hasReviewedDates": true,
"volume24hr": 80.58,
"volume1wk": 80.58,
"volume1mo": 80.58,
"volume1yr": 80.58,
"gameStartTime": "2026-03-19 18:10:00+00",
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"umaBond": "500",
"umaReward": "2",
"volume24hrClob": 80.58,
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"volume1moClob": 80.58,
"volume1yrClob": 80.58,
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"acceptingOrders": true,
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"negRiskRequestID": "",
"ready": false,
"funded": false,
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"pendingDeployment": false,
"deploying": false,
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{
"id": "1643295",
"question": "Game 1: Both Teams Beat Roshan?",
"conditionId": "0x8f36c48c8ae9c8ae278a76c82c797a26683036bc17a966b2574e78b453cb6d9d",
"slug": "dota2-spirit1-ill-2026-03-19-game1-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "120.7198",
"startDate": "2026-03-18T21:03:28.005489Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
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"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
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"enableOrderBook": true,
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"liquidityNum": 120.7198,
"endDateIso": "2026-03-20",
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"hasReviewedDates": true,
"volume24hr": 50.58,
"volume1wk": 50.58,
"volume1mo": 50.58,
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"gameStartTime": "2026-03-19 18:10:00+00",
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"umaBond": "500",
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"volume24hrClob": 50.58,
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"funded": false,
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"automaticallyActive": true,
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"manualActivation": false,
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"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-03-18T21:00:21.999214Z",
"rfqEnabled": false,
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"holdingRewardsEnabled": false,
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{
"id": "1643296",
"question": "Game 1: Both Teams Destroy Barracks?",
"conditionId": "0x7f77ea38efb85be4679f774009b9bf43c423b51175a3debfb08b42fb455e57e0",
"slug": "dota2-spirit1-ill-2026-03-19-game1-both-teams-destroy-barracks",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "335.52333",
"startDate": "2026-03-18T21:03:23.848233Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.\n\nThis market will resolve to \"Yes\" if both Spirit Academy and Ilbirs eSports each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy barracks.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"volume": "86.74",
"active": true,
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"marketMakerAddress": "",
"createdAt": "2026-03-18T21:00:06.963614Z",
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"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Both Teams Destroy Barracks",
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"volume24hr": 86.74,
"volume1wk": 86.74,
"volume1mo": 86.74,
"volume1yr": 86.74,
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"umaBond": "500",
"umaReward": "2",
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"volume1moClob": 86.74,
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"volumeClob": 86.74,
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"customLiveness": 0,
"acceptingOrders": true,
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"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_both_teams_barracks",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-03-18T21:00:22.002024Z",
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"holdingRewardsEnabled": false,
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{
"id": "1643297",
"question": "Game 1: Any Player Ultra Kill?",
"conditionId": "0xb0693ff2b487b18f522cb013711727e7119f1411047ee7539cc3e0874ae1c90b",
"slug": "dota2-spirit1-ill-2026-03-19-game1-any-player-ultra-kill",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "120.7198",
"startDate": "2026-03-18T21:02:58.975552Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"marketMakerAddress": "",
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"umaResolutionStatus": "proposed",
"volumeNum": 50.58,
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"endDateIso": "2026-03-20",
"startDateIso": "2026-03-18",
"hasReviewedDates": true,
"volume24hr": 50.58,
"volume1wk": 50.58,
"volume1mo": 50.58,
"volume1yr": 50.58,
"gameStartTime": "2026-03-19 18:10:00+00",
"secondsDelay": 3,
"clobTokenIds": "[\"30945492591766165132737757036671469662221225854862444340423946760282124896387\", \"25135488260540788968964590587172814324146158520006223840798309077941742401776\"]",
"umaBond": "500",
"umaReward": "2",
"volume24hrClob": 50.58,
"volume1wkClob": 50.58,
"volume1moClob": 50.58,
"volume1yrClob": 50.58,
"volumeClob": 50.58,
"liquidityClob": 120.7198,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-03-18T21:01:53Z",
"cyom": false,
"competitive": 0.8590880780051975,
"pagerDutyNotificationEnabled": false,
"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
"spread": 0.19,
"bestAsk": 0.19,
"automaticallyActive": true,
"clearBookOnStart": true,
"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_ultra_kill",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-03-18T21:00:22.003834Z",
"rfqEnabled": false,
"eventStartTime": "2026-03-19T18:10:00Z",
"holdingRewardsEnabled": false,
"feesEnabled": false,
"requiresTranslation": false,
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},
{
"id": "1643298",
"question": "Game 1: Any Player Rampage?",
"conditionId": "0xf14e8f19e98c9913104216a1df7c6ee306ffca72b45d51bb3a99b84a385a5cc6",
"slug": "dota2-spirit1-ill-2026-03-19-game1-any-player-rampage",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "280.63573",
"startDate": "2026-03-18T21:03:48.722039Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Rampage during Game 1. This market will resolve to \"No\" if no player achieves a Rampage.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0.1\", \"0.9\"]",
"volume": "76.74",
"active": true,
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"groupItemTitle": "Any Player Rampage",
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"endDateIso": "2026-03-20",
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"volume24hr": 76.74,
"volume1wk": 76.74,
"volume1mo": 76.74,
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{
"id": "1643299",
"question": "Game 2: Ends in Daytime?",
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"slug": "dota2-spirit1-ill-2026-03-19-game2-ends-in-daytime",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
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"startDate": "2026-03-18T21:03:45.013169Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
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"outcomes": "[\"Yes\", \"No\"]",
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"volume": "50.58",
"active": true,
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"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Ends in Daytime",
"questionID": "0x8b1bb3db5ffa05e48e52e8730b76f0f9cf27e5ea024e472eb520fd51a0ec38e8",
"enableOrderBook": true,
"orderPriceMinTickSize": 0.01,
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"volumeNum": 50.58,
"liquidityNum": 120.7198,
"endDateIso": "2026-03-20",
"startDateIso": "2026-03-18",
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"volume24hr": 50.58,
"volume1wk": 50.58,
"volume1mo": 50.58,
"volume1yr": 50.58,
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"ready": false,
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{
"id": "1643300",
"question": "Game 2: Both Teams Beat Roshan?",
"conditionId": "0xf0557928f9370482df5cd0c387142b0bf89c4fb8209ae4df6e07bf6025a159d1",
"slug": "dota2-spirit1-ill-2026-03-19-game2-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "0.7",
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"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
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"volumeNum": 45,
"liquidityNum": 0.7,
"endDateIso": "2026-03-20",
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"volume24hr": 45,
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"volume1mo": 45,
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"umaBond": "500",
"umaReward": "2",
"volume24hrClob": 45,
"volume1wkClob": 45,
"volume1moClob": 45,
"volume1yrClob": 45,
"volumeClob": 45,
"liquidityClob": 0.7,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"umaResolutionStatuses": "[]",
"pendingDeployment": false,
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{
"id": "1643301",
"question": "Game 2: Both Teams Destroy Barracks?",
"conditionId": "0x2d4615bfe6e513274543c5035fffc9a63e2394d94ba4a5629f6d0ed0e52c2235",
"slug": "dota2-spirit1-ill-2026-03-19-game2-both-teams-destroy-barracks",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "283.72958",
"startDate": "2026-03-18T21:02:45.844867Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.\n\nThis market will resolve to \"Yes\" if both Spirit Academy and Ilbirs eSports each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy barracks.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"endDateIso": "2026-03-20",
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"hasReviewedDates": true,
"volume24hr": 60.58,
"volume1wk": 60.58,
"volume1mo": 60.58,
"volume1yr": 60.58,
"gameStartTime": "2026-03-19 18:10:00+00",
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"umaBond": "500",
"umaReward": "2",
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"volume1moClob": 60.58,
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"customLiveness": 0,
"acceptingOrders": true,
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"automaticallyActive": true,
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"manualActivation": false,
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"sportsMarketType": "dota2_both_teams_barracks",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-03-18T21:00:22.008628Z",
"rfqEnabled": false,
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"holdingRewardsEnabled": false,
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{
"id": "1643302",
"question": "Game 2: Any Player Ultra Kill?",
"conditionId": "0xdfb327b1b8a0a52046a4f0af510f0015e2d93765e6ed64eb5bd19ae854a47be7",
"slug": "dota2-spirit1-ill-2026-03-19-game2-any-player-ultra-kill",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "0.7",
"startDate": "2026-03-18T21:03:34.914138Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"marketMakerAddress": "",
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"orderMinSize": 5,
"volumeNum": 56.16,
"liquidityNum": 0.7,
"endDateIso": "2026-03-20",
"startDateIso": "2026-03-18",
"hasReviewedDates": true,
"volume24hr": 56.16,
"volume1wk": 56.16,
"volume1mo": 56.16,
"volume1yr": 56.16,
"gameStartTime": "2026-03-19 18:10:00+00",
"secondsDelay": 3,
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"umaBond": "500",
"umaReward": "2",
"volume24hrClob": 56.16,
"volume1wkClob": 56.16,
"volume1moClob": 56.16,
"volume1yrClob": 56.16,
"volumeClob": 56.16,
"liquidityClob": 0.7,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-03-18T21:02:29Z",
"cyom": false,
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"rewardsMinSize": 50,
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"spread": 0.98,
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"automaticallyActive": true,
"clearBookOnStart": true,
"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_ultra_kill",
"umaResolutionStatuses": "[]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-03-18T21:00:23.062853Z",
"rfqEnabled": false,
"eventStartTime": "2026-03-19T18:10:00Z",
"holdingRewardsEnabled": false,
"feesEnabled": false,
"requiresTranslation": false,
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},
{
"id": "1643303",
"question": "Game 2: Any Player Rampage?",
"conditionId": "0x086f93bd272814f4a1e6a9bb0c76b1b0a322e2b31da863ae7059c5855b7b91c5",
"slug": "dota2-spirit1-ill-2026-03-19-game2-any-player-rampage",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "0.8674",
"startDate": "2026-03-18T21:03:16.210065Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Rampage during Game 2. This market will resolve to \"No\" if no player achieves a Rampage.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0.485\", \"0.515\"]",
"volume": "50.58",
"active": true,
"closed": false,
"marketMakerAddress": "",
"createdAt": "2026-03-18T21:00:07.778942Z",
"updatedAt": "2026-03-19T20:40:10.505273Z",
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"groupItemTitle": "Any Player Rampage",
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"volume24hr": 50.58,
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"volume1mo": 50.58,
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"gameStartTime": "2026-03-19 18:10:00+00",
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"sportsMarketType": "dota2_rampage",
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"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-03-18T21:00:23.068382Z",
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{
"id": "1643304",
"question": "Game 3: Ends in Daytime?",
"conditionId": "0xd6e963d356fb8fc7d4555bbc3341281d8eea8d03bbbc50ad1adcf6754c4b9be6",
"slug": "dota2-spirit1-ill-2026-03-19-game3-ends-in-daytime",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "1.4",
"startDate": "2026-03-18T21:03:38.88882Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).\n\nThis market will resolve to \"Yes\" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to \"No\" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 is remade, resolution will be based on the remade game.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"outcomePrices": "[\"0.5\", \"0.5\"]",
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"createdAt": "2026-03-18T21:00:07.884845Z",
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"groupItemTitle": "Ends in Daytime",
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"umaBond": "500",
"umaReward": "2",
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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{
"id": "1643305",
"question": "Game 3: Both Teams Beat Roshan?",
"conditionId": "0x5f4b9dd8eb30baf6e72910e104877f173c349a2248053292cb7b974d68fa63d0",
"slug": "dota2-spirit1-ill-2026-03-19-game3-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
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"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.\n\nThis market will resolve to \"Yes\" if both Spirit Academy and Ilbirs eSports each kill Roshan at least once during Game 3. This market will resolve to \"No\" if either team (or both teams) does not kill Roshan during Game 3.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"deployingTimestamp": "2026-03-18T21:00:23.071369Z",
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{
"id": "1643306",
"question": "Game 3: Both Teams Destroy Barracks?",
"conditionId": "0x6bcaa5b651ec8a19630d37a97372f37429b938872520fe60f77a4d5068c8fb8d",
"slug": "dota2-spirit1-ill-2026-03-19-game3-both-teams-destroy-barracks",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "1.4",
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"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.\n\nThis market will resolve to \"Yes\" if both Spirit Academy and Ilbirs eSports each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy barracks.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"marketMakerAddress": "",
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"archived": false,
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"acceptingOrders": true,
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"deployingTimestamp": "2026-03-18T21:00:23.07426Z",
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{
"id": "1643307",
"question": "Game 3: Any Player Ultra Kill?",
"conditionId": "0x43a7d300808987b73e31ec7da35c20b4b1b990baa09efa611654a06cecb89aed",
"slug": "dota2-spirit1-ill-2026-03-19-game3-any-player-ultra-kill",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "1.4",
"startDate": "2026-03-18T21:03:03.045468Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"hasReviewedDates": true,
"gameStartTime": "2026-03-19 18:10:00+00",
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"umaReward": "2",
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"ready": false,
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"acceptingOrdersTimestamp": "2026-03-18T21:01:57Z",
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"sportsMarketType": "dota2_ultra_kill",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-03-18T21:00:17.785296Z",
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{
"id": "1643308",
"question": "Game 3: Any Player Rampage?",
"conditionId": "0xb607964889b03a7da00d9723a7c947aabedbe992069adefa89c3532c8ae91fda",
"slug": "dota2-spirit1-ill-2026-03-19-game3-any-player-rampage",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-03-20T00:10:00Z",
"liquidity": "1.4",
"startDate": "2026-03-18T21:02:49.758324Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Rampage during Game 3. This market will resolve to \"No\" if no player achieves a Rampage.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0.5\", \"0.5\"]",
"active": true,
"closed": false,
"marketMakerAddress": "",
"createdAt": "2026-03-18T21:00:08.324784Z",
"updatedAt": "2026-03-19T20:40:10.505404Z",
"new": false,
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"submitted_by": "0x91430CaD2d3975766499717fA0D66A78D814E5c5",
"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
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"umaResolutionStatus": "proposed",
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"endDateIso": "2026-03-20",
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"hasReviewedDates": true,
"gameStartTime": "2026-03-19 18:10:00+00",
"secondsDelay": 3,
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"umaReward": "2",
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"ready": false,
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"acceptingOrdersTimestamp": "2026-03-18T21:01:43Z",
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"context_description": "Spirit Academy holds a strong edge as favorites in their BO3 group stage clash at Tennisi Stampede Champions, fueled by a hot streak of three consecutive series victories and a higher tier-2 ranking on Liquipedia, contrasting Ilbirs eSports' recent 1-3 skid marked by draft missteps and weak teamfight execution. Head-to-head records show Spirit winning their lone prior meeting 2-1, with superior macro play on the 7.36 patch. Current trader consensus implies 72% odds for Spirit, reflecting academy depth amid Ilbirs' roster flux from a recent sub. Key watch: early lane dominance and pick-ban phases, as upsets loom in volatile Dota 2 group play.",
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}- Game Handicap: ILL (-1.5) vs Spirit Academy (+1.5)Vol 115Liq 340End Mar 20, 2026OpenOrder book
- Game 1: Ends in Daytime?Vol 81Liq 329End Mar 20, 2026OpenOrder book
- Game 2: Both Teams Destroy Barracks?Vol 61Liq 284End Mar 20, 2026OpenOrder book
- Game 2: Both Teams Beat Roshan?Vol 45Liq 1End Mar 20, 2026OpenOrder book
- Game 3: Ends in Daytime?Vol —Liq 1End Mar 20, 2026OpenOrder book
- Game 3: Both Teams Beat Roshan?Vol —Liq 1End Mar 20, 2026OpenOrder book
- Game 3: Both Teams Destroy Barracks?Vol —Liq 1End Mar 20, 2026OpenOrder book
- Game 3: Any Player Ultra Kill?Vol —Liq 1End Mar 20, 2026OpenOrder book
- Game 3: Any Player Rampage?Vol —Liq 1End Mar 20, 2026OpenOrder book
- Game 2: Any Player Ultra Kill?Vol 56Liq 1End Mar 20, 2026OpenOrder book
- Game 2: Any Player Rampage?Vol 51Liq 1End Mar 20, 2026OpenOrder book
- Game 1: Any Player Rampage?Vol 77Liq 281End Mar 20, 2026OpenOrder book
- Game 1: Both Teams Beat Roshan?Vol 51Liq 121End Mar 20, 2026OpenOrder book
- Game 1: Any Player Ultra Kill?Vol 51Liq 121End Mar 20, 2026OpenOrder book
- Game 2: Ends in Daytime?Vol 51Liq 121End Mar 20, 2026OpenOrder book
- Games Total: O/U 2.5Vol 66Liq 385End Mar 20, 2026OpenOrder book
- Game 1: Both Teams Destroy Barracks?Vol 87Liq 336End Mar 20, 2026OpenOrder book
- Dota 2: Spirit Academy vs Ilbirs eSports (BO3) - Tennisi Stampede Champions Group StageVol 614Liq 2.6KEnd Mar 20, 2026OpenOrder book
- Dota 2: Spirit Academy vs Ilbirs eSports - Game 1 WinnerVol 132Liq 14.2KEnd Mar 20, 2026OpenOrder book
- Dota 2: Spirit Academy vs Ilbirs eSports - Game 2 WinnerVol 104Liq 12.3KEnd Mar 20, 2026OpenOrder book