LoL: JD Gaming vs Oh My God (BO3) - Esports World Cup China Qualifier Phase 2

Prediction market · Polymarket

Overview

This market refers to the LoL Upper bracket quarterfinal 2 match between JD Gaming and Oh My God in the Esports World Cup China Qualifier Phase 2, initially scheduled for March 31 at 7:00AM ET. This market will resolve to "JD Gaming" if JD Gaming win the match against Oh My God. This market will resolve to "Oh My God" if Oh My God win the match against JD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Ticker

lol-jdg-omg-2026-03-31

Volume

23.2K

24h volume

22.0K

1w volume

23.2K

Open interest

18.8K

Liquidity

75.5K

Liquidity CLOB

75.5K

Start

Mar 29, 2026

End

Mar 31, 2026

Status

Active

Access

Restricted

Created

Mar 29, 2026

Resolution source

https://gol.gg/esports/home

Event ID

322065

Slug

lol-jdg-omg-2026-03-31

Markets

37

Raw event data
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  "title": "LoL: JD Gaming vs Oh My God (BO3) - Esports World Cup China Qualifier Phase 2",
  "description": "This market refers to the LoL Upper bracket quarterfinal 2 match between JD Gaming and Oh My God in the Esports World Cup China Qualifier Phase 2, initially scheduled for March 31 at 7:00AM ET.\n\nThis market will resolve to \"JD Gaming\" if JD Gaming win the match against Oh My God.\n\nThis market will resolve to \"Oh My God\" if Oh My God win the match against JD Gaming.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "question": "LoL: JD Gaming vs Oh My God - Game 1 Winner",
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      "endDate": "2026-03-31T17:00:00Z",
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      "description": "This market refers to the LoL Upper bracket quarterfinal 2 match between JD Gaming and Oh My God in the Esports World Cup China Qualifier Phase 2, initially scheduled for March 31 at 7:00AM ET.\n\nThis market will resolve to \"JD Gaming\" if JD Gaming win Game 1 against Oh My God.\n\nThis market will resolve to \"Oh My God\" if Oh My God win Game 1 against JD Gaming.\n\nIf the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. \n\nIf Game 1 is not completed for any reason, this market will resolve 50-50. \n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. \n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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    {
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      "question": "Game 1: Both Teams Slay a Dragon?",
      "conditionId": "0xac58a1616617463afd013b8719a415d8ca7cbff724fb325bf1bec30c4ef8a432",
      "slug": "lol-jdg-omg-2026-03-31-game1-both-teams-slay-dragon",
      "resolutionSource": "https://gol.gg/esports/home",
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      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.\n\nThis market will resolve to \"Yes\" if both JD Gaming and Oh My God each slay at least one elemental dragon during Game 1. This market will resolve to \"No\" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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    {
      "id": "1777996",
      "question": "Game 1: Both Teams Destroy Inhibitors?",
      "conditionId": "0xd051f1878f27a359afc506db24660f70e91f2509da4b1b6db184dd34b77ebc0b",
      "slug": "lol-jdg-omg-2026-03-31-game1-both-teams-destroy-inhibitors",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
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      "startDate": "2026-03-29T16:14:41.837393Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.\n\nThis market will resolve to \"Yes\" if both JD Gaming and Oh My God each destroy at least one enemy inhibitor during Game 1. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy inhibitors.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "umaBond": "500",
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    {
      "id": "1777997",
      "question": "Game 1: Any Player Quadra Kill?",
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      "slug": "lol-jdg-omg-2026-03-31-game1-any-player-quadra-kill",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
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      "startDate": "2026-03-29T16:14:41.583453Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to \"No\" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "groupItemTitle": "Any Player Quadra Kill",
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      "acceptingOrders": true,
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    {
      "id": "1778000",
      "question": "Game 2: Both Teams Slay Baron Nashor?",
      "conditionId": "0xc02796f4d280b168b4807e6629731173e8fd5c2c13112a809c27375bed50f847",
      "slug": "lol-jdg-omg-2026-03-31-game2-both-teams-slay-baron",
      "resolutionSource": "https://gol.gg/esports/home",
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      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether both teams slay the Baron Nashor at least once during Game 2. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.\n\nThis market will resolve to \"Yes\" if both JD Gaming and Oh My God each slay Baron Nashor at least once during Game 2. This market will resolve to \"No\" if either team (or both teams) does not slay Baron Nashor during Game 2.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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    {
      "id": "1778001",
      "question": "Game 2: Both Teams Slay a Dragon?",
      "conditionId": "0x96a49ac8216dbfd6e64b86df291963068025b4bd855070f67aa68135576d9b29",
      "slug": "lol-jdg-omg-2026-03-31-game2-both-teams-slay-dragon",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
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      "startDate": "2026-03-29T16:17:46.083189Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether both teams slay at least one elemental dragon during Game 2. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.\n\nThis market will resolve to \"Yes\" if both JD Gaming and Oh My God each slay at least one elemental dragon during Game 2. This market will resolve to \"No\" if either team (or both teams) does not slay any elemental dragon during Game 2. Only elemental dragons count toward this market — Elder Dragon kills do not count.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "umaBond": "500",
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      "negRiskRequestID": "",
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      "acceptingOrdersTimestamp": "2026-03-29T16:16:40Z",
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    {
      "id": "1778002",
      "question": "Game 2: Both Teams Destroy Inhibitors?",
      "conditionId": "0x8e8039641faf9e31946e8b153a9bde7995ecb580546508207fec689387f35a57",
      "slug": "lol-jdg-omg-2026-03-31-game2-both-teams-destroy-inhibitors",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
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      "startDate": "2026-03-29T16:19:15.96767Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether both teams destroy at least one enemy inhibitor during Game 2. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.\n\nThis market will resolve to \"Yes\" if both JD Gaming and Oh My God each destroy at least one enemy inhibitor during Game 2. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy inhibitors.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
      "outcomes": "[\"Yes\", \"No\"]",
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      "updatedAt": "2026-03-31T06:40:16.905804Z",
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      "startDateIso": "2026-03-29",
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      "acceptingOrders": true,
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      "question": "Game 2: Any Player Penta Kill?",
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      "slug": "lol-jdg-omg-2026-03-31-game2-any-player-penta-kill",
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      "description": "This market is about whether any player achieves a Penta Kill during Game 2. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Penta Kill during Game 2. This market will resolve to \"No\" if no player achieves a Penta Kill.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "customLiveness": 0,
      "acceptingOrders": true,
      "negRisk": false,
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      "acceptingOrdersTimestamp": "2026-03-29T16:18:24Z",
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      "pagerDutyNotificationEnabled": false,
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    {
      "id": "1778005",
      "question": "Game 2: Odd/Even Total Kills?",
      "conditionId": "0x2c29a5ddc2dcf7758763e4ae1433a095173bb0aefd9cce83f09fcbf8404537f9",
      "slug": "lol-jdg-omg-2026-03-31-game2-odd-even-total-kills",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
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      "startDate": "2026-03-29T16:20:53.895432Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market will resolve to \"Odd\" if the total combined kills by both teams in Game 2 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined kills by both teams in Game 2 is an even number.\n\n\"Total combined kills\" includes all champion kills recorded during the match by both JD Gaming and Oh My God. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market.\n\nIf no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
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      "umaBond": "500",
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      "acceptingOrdersTimestamp": "2026-03-29T16:19:48Z",
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    {
      "id": "1778006",
      "question": "Game 3: Both Teams Slay Baron Nashor?",
      "conditionId": "0xb92dc7dc76dfb784fbfc0a77ff81c89b16997cb7fa681acc6538b109c35332a3",
      "slug": "lol-jdg-omg-2026-03-31-game3-both-teams-slay-baron",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
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      "startDate": "2026-03-29T16:15:37.654879Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether both teams slay the Baron Nashor at least once during Game 3. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.\n\nThis market will resolve to \"Yes\" if both JD Gaming and Oh My God each slay Baron Nashor at least once during Game 3. This market will resolve to \"No\" if either team (or both teams) does not slay Baron Nashor during Game 3.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "groupItemTitle": "Both Teams Slay Baron Nashor",
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      "startDateIso": "2026-03-29",
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      "umaBond": "500",
      "umaReward": "2",
      "liquidityClob": 20.979,
      "makerBaseFee": 1000,
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      "customLiveness": 0,
      "acceptingOrders": true,
      "negRisk": false,
      "negRiskRequestID": "",
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      "funded": false,
      "acceptingOrdersTimestamp": "2026-03-29T16:14:32Z",
      "cyom": false,
      "competitive": 0.08999775005624859,
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      "automaticallyActive": true,
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      "manualActivation": false,
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      "sportsMarketType": "lol_both_teams_baron",
      "umaResolutionStatuses": "[]",
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      "deploying": false,
      "deployingTimestamp": "2026-03-29T16:10:29.806351Z",
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    {
      "id": "1778007",
      "question": "Game 3: Both Teams Slay a Dragon?",
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      "slug": "lol-jdg-omg-2026-03-31-game3-both-teams-slay-dragon",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
      "liquidity": "21.5915",
      "startDate": "2026-03-29T16:19:37.638488Z",
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      "description": "This market is about whether both teams slay at least one elemental dragon during Game 3. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.\n\nThis market will resolve to \"Yes\" if both JD Gaming and Oh My God each slay at least one elemental dragon during Game 3. This market will resolve to \"No\" if either team (or both teams) does not slay any elemental dragon during Game 3. Only elemental dragons count toward this market — Elder Dragon kills do not count.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "restricted": true,
      "groupItemTitle": "Both Teams Slay a Dragon",
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      "orderMinSize": 5,
      "liquidityNum": 21.5915,
      "endDateIso": "2026-03-31",
      "startDateIso": "2026-03-29",
      "hasReviewedDates": true,
      "gameStartTime": "2026-03-31 11:00:00+00",
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      "clobTokenIds": "[\"28206381944017663506378975107740005032551981709920385216605985337572698208716\", \"16062639490816205403675805622701683408150212141865867134121486839669281387679\"]",
      "umaBond": "500",
      "umaReward": "2",
      "liquidityClob": 21.5915,
      "makerBaseFee": 1000,
      "takerBaseFee": 1000,
      "customLiveness": 0,
      "acceptingOrders": true,
      "negRisk": false,
      "negRiskRequestID": "",
      "ready": false,
      "funded": false,
      "acceptingOrdersTimestamp": "2026-03-29T16:18:32Z",
      "cyom": false,
      "competitive": 0.20974306474568655,
      "pagerDutyNotificationEnabled": false,
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      "rewardsMaxSpread": 4.5,
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      "automaticallyActive": true,
      "clearBookOnStart": true,
      "manualActivation": false,
      "negRiskOther": false,
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      "rfqEnabled": false,
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      "feeType": "sports_fees_v2",
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    {
      "id": "1778008",
      "question": "Game 3: Both Teams Destroy Inhibitors?",
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      "slug": "lol-jdg-omg-2026-03-31-game3-both-teams-destroy-inhibitors",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
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      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether both teams destroy at least one enemy inhibitor during Game 3. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.\n\nThis market will resolve to \"Yes\" if both JD Gaming and Oh My God each destroy at least one enemy inhibitor during Game 3. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy inhibitors.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "groupItemTitle": "Both Teams Destroy Inhibitors",
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      "orderMinSize": 5,
      "liquidityNum": 21.3695,
      "endDateIso": "2026-03-31",
      "startDateIso": "2026-03-29",
      "hasReviewedDates": true,
      "gameStartTime": "2026-03-31 11:00:00+00",
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      "umaReward": "2",
      "liquidityClob": 21.3695,
      "makerBaseFee": 1000,
      "takerBaseFee": 1000,
      "customLiveness": 0,
      "acceptingOrders": true,
      "negRisk": false,
      "negRiskRequestID": "",
      "ready": false,
      "funded": false,
      "acceptingOrdersTimestamp": "2026-03-29T16:17:52Z",
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      "pagerDutyNotificationEnabled": false,
      "approved": true,
      "rewardsMinSize": 50,
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      "automaticallyActive": true,
      "clearBookOnStart": true,
      "manualActivation": false,
      "negRiskOther": false,
      "sportsMarketType": "lol_both_teams_inhibitors",
      "umaResolutionStatuses": "[]",
      "pendingDeployment": false,
      "deploying": false,
      "deployingTimestamp": "2026-03-29T16:10:29.809608Z",
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      "eventStartTime": "2026-03-31T11:00:00Z",
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    {
      "id": "1778009",
      "question": "Game 3: Any Player Quadra Kill?",
      "conditionId": "0xb527914dce5eff95190f67f359c64a0a01366e9de6fd3c8b5044354fa99fe31d",
      "slug": "lol-jdg-omg-2026-03-31-game3-any-player-quadra-kill",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
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      "startDate": "2026-03-29T16:19:47.679746Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
      "description": "This market is about whether any player achieves a Quadra Kill during Game 3. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Quadra Kill during Game 3. This market will resolve to \"No\" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "restricted": true,
      "groupItemTitle": "Any Player Quadra Kill",
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      "orderMinSize": 5,
      "liquidityNum": 21.0346,
      "endDateIso": "2026-03-31",
      "startDateIso": "2026-03-29",
      "hasReviewedDates": true,
      "gameStartTime": "2026-03-31 11:00:00+00",
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      "umaBond": "500",
      "umaReward": "2",
      "liquidityClob": 21.0346,
      "makerBaseFee": 1000,
      "takerBaseFee": 1000,
      "customLiveness": 0,
      "acceptingOrders": true,
      "negRisk": false,
      "negRiskRequestID": "",
      "ready": false,
      "funded": false,
      "acceptingOrdersTimestamp": "2026-03-29T16:18:42Z",
      "cyom": false,
      "competitive": 0.0999900009999,
      "pagerDutyNotificationEnabled": false,
      "approved": true,
      "rewardsMinSize": 50,
      "rewardsMaxSpread": 4.5,
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      "bestBid": 0.06,
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      "automaticallyActive": true,
      "clearBookOnStart": true,
      "manualActivation": false,
      "negRiskOther": false,
      "sportsMarketType": "lol_quadra_kill",
      "umaResolutionStatuses": "[]",
      "pendingDeployment": false,
      "deploying": false,
      "deployingTimestamp": "2026-03-29T16:10:29.810914Z",
      "rfqEnabled": false,
      "eventStartTime": "2026-03-31T11:00:00Z",
      "holdingRewardsEnabled": false,
      "feesEnabled": true,
      "requiresTranslation": false,
      "feeType": "sports_fees_v2",
      "feeSchedule": {
        "exponent": 1,
        "rate": 0.03,
        "takerOnly": true,
        "rebateRate": 0.25
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    },
    {
      "id": "1778010",
      "question": "Game 3: Any Player Penta Kill?",
      "conditionId": "0xda7765aa02a7f5b1ce237abc36e13ba2c1cf457357d96c15c34fd1d57e1c153d",
      "slug": "lol-jdg-omg-2026-03-31-game3-any-player-penta-kill",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
      "liquidity": "21.3137",
      "startDate": "2026-03-29T16:13:57.951887Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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      "description": "This market is about whether any player achieves a Penta Kill during Game 3. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Penta Kill during Game 3. This market will resolve to \"No\" if no player achieves a Penta Kill.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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      "groupItemTitle": "Any Player Penta Kill",
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      "liquidityNum": 21.3137,
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      "startDateIso": "2026-03-29",
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      "umaBond": "500",
      "umaReward": "2",
      "liquidityClob": 21.3137,
      "makerBaseFee": 1000,
      "takerBaseFee": 1000,
      "customLiveness": 0,
      "acceptingOrders": true,
      "negRisk": false,
      "negRiskRequestID": "",
      "ready": false,
      "funded": false,
      "acceptingOrdersTimestamp": "2026-03-29T16:12:52Z",
      "cyom": false,
      "competitive": 0.0999900009999,
      "pagerDutyNotificationEnabled": false,
      "approved": true,
      "rewardsMinSize": 50,
      "rewardsMaxSpread": 4.5,
      "spread": 0.9,
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      "automaticallyActive": true,
      "clearBookOnStart": true,
      "manualActivation": false,
      "negRiskOther": false,
      "sportsMarketType": "lol_penta_kill",
      "umaResolutionStatuses": "[]",
      "pendingDeployment": false,
      "deploying": false,
      "deployingTimestamp": "2026-03-29T16:10:29.812225Z",
      "rfqEnabled": false,
      "eventStartTime": "2026-03-31T11:00:00Z",
      "holdingRewardsEnabled": false,
      "feesEnabled": true,
      "requiresTranslation": false,
      "feeType": "sports_fees_v2",
      "feeSchedule": {
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        "takerOnly": true,
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    },
    {
      "id": "1778011",
      "question": "Game 3: Odd/Even Total Kills?",
      "conditionId": "0x730198218176be88a88e26988f7622f490fb0418feb9c6590f389d146acf7605",
      "slug": "lol-jdg-omg-2026-03-31-game3-odd-even-total-kills",
      "resolutionSource": "https://gol.gg/esports/home",
      "endDate": "2026-03-31T17:00:00Z",
      "liquidity": "37.2977",
      "startDate": "2026-03-29T16:17:55.451182Z",
      "image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
      "icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
      "description": "This market will resolve to \"Odd\" if the total combined kills by both teams in Game 3 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined kills by both teams in Game 3 is an even number.\n\n\"Total combined kills\" includes all champion kills recorded during the match by both JD Gaming and Oh My God. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market.\n\nIf no kills are recorded in Game 3, or if Game 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
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      "groupItemTitle": "Odd/Even Total Kills",
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      "startDateIso": "2026-03-29",
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      "umaBond": "500",
      "umaReward": "2",
      "liquidityClob": 37.2977,
      "makerBaseFee": 1000,
      "takerBaseFee": 1000,
      "customLiveness": 0,
      "acceptingOrders": true,
      "negRisk": false,
      "negRiskRequestID": "",
      "ready": false,
      "funded": false,
      "acceptingOrdersTimestamp": "2026-03-29T16:16:50Z",
      "cyom": false,
      "competitive": 0.66,
      "pagerDutyNotificationEnabled": false,
      "approved": true,
      "rewardsMinSize": 50,
      "rewardsMaxSpread": 4.5,
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      "bestBid": 0.33,
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      "automaticallyActive": true,
      "clearBookOnStart": true,
      "manualActivation": false,
      "negRiskOther": false,
      "sportsMarketType": "lol_odd_even_total_kills",
      "umaResolutionStatuses": "[]",
      "pendingDeployment": false,
      "deploying": false,
      "deployingTimestamp": "2026-03-29T16:10:31.848638Z",
      "rfqEnabled": false,
      "eventStartTime": "2026-03-31T11:00:00Z",
      "holdingRewardsEnabled": false,
      "feesEnabled": true,
      "requiresTranslation": false,
      "feeType": "sports_fees_v2",
      "feeSchedule": {
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    },
    {
      "id": "1796866",
      "question": "Total Kills Over/Under 25.5 in Game 2?",
      "conditionId": "0x81843bfcfb3248df5216eeac4a36790c475b20690d62f2e4bf1bffc446e93942",
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