
Prediction market · Polymarket
This market refers to the Valorant match between Eternal Fire and Team Vitality in the VCT EMEA Group Omega, initially scheduled for April 16 at 11:00AM ET. This market will resolve to "Eternal Fire" if Eternal Fire win the match against Team Vitality. This market will resolve to "Team Vitality" if Team Vitality win the match against Eternal Fire. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ticker
val-ef-vit-2026-04-16
Volume
586.4K
24h volume
584.0K
1w volume
586.4K
Open interest
300.9K
Liquidity
—
Start
Apr 11, 2026
End
Apr 16, 2026
Status
Closed
Access
Restricted
Created
Apr 11, 2026
Resolution source
https://www.twitch.tv/valorant_fr
Event ID
366051
Slug
val-ef-vit-2026-04-16
Markets
6
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"slug": "val-ef-vit-2026-04-16",
"title": "Valorant: Eternal Fire vs Team Vitality (BO3) - VCT EMEA Group Omega",
"description": "This market refers to the Valorant match between Eternal Fire and Team Vitality in the VCT EMEA Group Omega, initially scheduled for April 16 at 11:00AM ET.\n\nThis market will resolve to \"Eternal Fire\" if Eternal Fire win the match against Team Vitality.\n\nThis market will resolve to \"Team Vitality\" if Team Vitality win the match against Eternal Fire.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\nIn cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.",
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"sportsMarketType": "child_moneyline",
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"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-11T01:10:23.703748Z",
"rfqEnabled": false,
"eventStartTime": "2026-04-16T15:00:00Z",
"holdingRewardsEnabled": false,
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{
"id": "1942830",
"question": "Games Total: O/U 2.5",
"conditionId": "0x8a2621ccbe38b3ec3b4e835af54cd1c117837ab8fe9e60f0ce9551d36097935d",
"slug": "val-ef-vit-2026-04-16-total-games-2pt5",
"resolutionSource": "https://vlr.gg",
"endDate": "2026-04-16T21:00:00Z",
"liquidity": "0",
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"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/valorant-logo-6fab741a16.png",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/valorant-logo-6fab741a16.png",
"description": "This market refers to the Valorant match between Eternal Fire and Team Vitality in the VCT EMEA Group Omega, initially scheduled for April 16 at 11:00AM ET.\n\nThis market will resolve to \"Over\" if Eternal Fire and Team Vitality play 3 or more maps in this series.\n\nIf fewer than 3 maps are played, this market will resolve to \"Under\".\n\nMaps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.\n\nIf the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. \n\nIf the match ends due to the clinching map being forfeited this will count as a completed match.\n\nThe resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"outcomePrices": "[\"0\", \"1\"]",
"volume": "12961.628342",
"active": true,
"closed": true,
"marketMakerAddress": "",
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{
"id": "1942827",
"question": "Valorant: Eternal Fire vs Team Vitality (BO3) - VCT EMEA Group Omega",
"conditionId": "0x6375a7d22df706664196f1495256f6c1bb9b8570c1d32dcf4470aaf7fd0f25fa",
"slug": "val-ef-vit-2026-04-16",
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"description": "This market refers to the Valorant match between Eternal Fire and Team Vitality in the VCT EMEA Group Omega, initially scheduled for April 16 at 11:00AM ET.\n\nThis market will resolve to \"Eternal Fire\" if Eternal Fire win the match against Team Vitality.\n\nThis market will resolve to \"Team Vitality\" if Team Vitality win the match against Eternal Fire.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\nIn cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.",
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{
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