
Dota 2: Power Rangers vs MODUS (BO3) - DreamLeague Eastern Europe Closed Qualifier Playoffs
Prediction market · Polymarket
Overview
This market refers to the Dota 2 Lower bracket round 1 match between Power Rangers and MODUS in the DreamLeague Eastern Europe Closed Qualifier Playoffs, initially scheduled for April 13 at 5:00AM ET. This market will resolve to "Power Rangers" if Power Rangers win the match against MODUS. This market will resolve to "MODUS" if MODUS win the match against Power Rangers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ticker
dota2-pr-modus-2026-04-13
Volume
83.5K
24h volume
83.5K
1w volume
83.5K
Open interest
43.0K
Liquidity
303.3K
Liquidity CLOB
303.3K
Start
Apr 12, 2026
End
Apr 13, 2026
Status
Active
Access
Restricted
Created
Apr 12, 2026
Resolution source
https://www.twitch.tv/esl_dota2tango
Event ID
372226
Slug
dota2-pr-modus-2026-04-13
Markets
80
Raw event data
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{
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{
"id": "1967737",
"question": "Total Kills Over/Under 59.5 in Game 1?",
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"question": "Total Kills Over/Under 54.5 in Game 3?",
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"question": "Total Kills Over/Under 57.5 in Game 2?",
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{
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"question": "Game 1: Ends in Daytime?",
"conditionId": "0xeb68c6d04c08bbb4668f07933ec0f53b109e2012fdec151b7c3bc5cc6f6c823b",
"slug": "dota2-pr-modus-2026-04-13-game1-ends-in-daytime",
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{
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"question": "Game 1: Both Teams Beat Roshan?",
"conditionId": "0x4c06f808a25f0337bdcf0f215dba66069b2d2667e3b91485a80252cbd009d507",
"slug": "dota2-pr-modus-2026-04-13-game1-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-13T13:00:00Z",
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"startDate": "2026-04-12T18:53:03.69969Z",
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"makerBaseFee": 1000,
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"acceptingOrders": true,
"negRisk": false,
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"acceptingOrdersTimestamp": "2026-04-12T18:51:59Z",
"cyom": false,
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"rewardsMinSize": 50,
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"bestBid": 0.81,
"bestAsk": 1,
"automaticallyActive": true,
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"negRiskOther": false,
"sportsMarketType": "dota2_both_teams_roshan",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
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"deployingTimestamp": "2026-04-12T18:50:27.94338Z",
"rfqEnabled": false,
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{
"id": "1961338",
"question": "Game 1: Any Player Rampage?",
"conditionId": "0x8f8af123306cb831e1f5e6ae45625424061a22f8bfd67eb4d0fae5d6a2ecfb67",
"slug": "dota2-pr-modus-2026-04-13-game1-any-player-rampage",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-13T13:00:00Z",
"liquidity": "120.8197",
"startDate": "2026-04-12T18:52:59.460168Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Rampage during Game 1. This market will resolve to \"No\" if no player achieves a Rampage.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
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"volume": "10.58",
"active": true,
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"question": "Total Kills Over/Under 55.5 in Game 3?",
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"question": "Game 1: Both Teams Destroy Barracks?",
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{
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"question": "Game 1: Any Player Ultra Kill?",
"conditionId": "0x8934766bf8607d2fe6e01c6ed147584504454a7233e7c75eea15dd35ae410312",
"slug": "dota2-pr-modus-2026-04-13-game1-any-player-ultra-kill",
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"question": "Game Handicap: PR (-1.5) vs MODUS (+1.5)",
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"question": "Total Kills Over/Under 57.5 in Game 3?",
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{
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"volume1wk": 161.15000000000003,
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"umaBond": "500",
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"ready": false,
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{
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"question": "Game 2: Both Teams Beat Roshan?",
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"liquidityNum": 2.43774,
"endDateIso": "2026-04-13",
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"question": "Game 2: Both Teams Destroy Barracks?",
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{
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"question": "Game 2: Any Player Ultra Kill?",
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"slug": "dota2-pr-modus-2026-04-13-game2-any-player-ultra-kill",
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"endDate": "2026-04-13T13:00:00Z",
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"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
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"acceptingOrders": true,
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"automaticallyActive": true,
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"sportsMarketType": "dota2_ultra_kill",
"umaResolutionStatuses": "[]",
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"deploying": false,
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"rfqEnabled": false,
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{
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"question": "Game 2: Any Player Rampage?",
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"slug": "dota2-pr-modus-2026-04-13-game2-any-player-rampage",
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"acceptingOrders": true,
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"acceptingOrdersTimestamp": "2026-04-12T18:51:57Z",
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"sportsMarketType": "dota2_rampage",
"umaResolutionStatuses": "[]",
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"deployingTimestamp": "2026-04-12T18:50:27.953638Z",
"rfqEnabled": false,
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"takerOnly": true,
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},
{
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"question": "Game 3: Ends in Daytime?",
"conditionId": "0x0705052bc9526b72d383347cb5bc90f10507ce42c5aa9aba807058d766dc7dbb",
"slug": "dota2-pr-modus-2026-04-13-game3-ends-in-daytime",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-13T14:00:00Z",
"liquidity": "3.1556",
"startDate": "2026-04-12T18:53:58.472942Z",
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"description": "This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).\n\nThis market will resolve to \"Yes\" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to \"No\" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 is remade, resolution will be based on the remade game.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"outcomePrices": "[\"0.5\", \"0.5\"]",
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"gameStartTime": "2026-04-13 09:00:00+00",
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{
"id": "1961345",
"question": "Game 3: Both Teams Beat Roshan?",
"conditionId": "0xae89ec2201d442656acdd2a8f11f747fa3f715863600dd6fe9904c006f743e13",
"slug": "dota2-pr-modus-2026-04-13-game3-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
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"description": "This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.\n\nThis market will resolve to \"Yes\" if both Power Rangers and MODUS each kill Roshan at least once during Game 3. This market will resolve to \"No\" if either team (or both teams) does not kill Roshan during Game 3.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"closed": false,
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{
"id": "1961346",
"question": "Game 3: Both Teams Destroy Barracks?",
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"slug": "dota2-pr-modus-2026-04-13-game3-both-teams-destroy-barracks",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-13T14:00:00Z",
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"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.\n\nThis market will resolve to \"Yes\" if both Power Rangers and MODUS each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy barracks.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"closed": false,
"marketMakerAddress": "",
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"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
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"umaReward": "2",
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"makerBaseFee": 1000,
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"ready": false,
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"acceptingOrdersTimestamp": "2026-04-12T18:52:25Z",
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"sportsMarketType": "dota2_both_teams_barracks",
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{
"id": "1961347",
"question": "Game 3: Any Player Ultra Kill?",
"conditionId": "0x928775e82eda28eccc2447db25595de19c8e605e8a53cb2983ab756981814873",
"slug": "dota2-pr-modus-2026-04-13-game3-any-player-ultra-kill",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-13T14:00:00Z",
"liquidity": "3.1556",
"startDate": "2026-04-12T18:52:53.572157Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"marketMakerAddress": "",
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"endDateIso": "2026-04-13",
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"umaReward": "2",
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"makerBaseFee": 1000,
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"customLiveness": 0,
"acceptingOrders": true,
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"automaticallyActive": true,
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"sportsMarketType": "dota2_ultra_kill",
"umaResolutionStatuses": "[]",
"pendingDeployment": false,
"deploying": false,
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{
"id": "1961348",
"question": "Game 3: Any Player Rampage?",
"conditionId": "0xdfe2c9a9ed94d8f755e6e4008d67e849da6ae02033b660b2f122205da29f5050",
"slug": "dota2-pr-modus-2026-04-13-game3-any-player-rampage",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-13T14:00:00Z",
"liquidity": "1.6556",
"startDate": "2026-04-12T18:53:31.257148Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Rampage during Game 3. This market will resolve to \"No\" if no player achieves a Rampage.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
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"closed": false,
"marketMakerAddress": "",
"createdAt": "2026-04-12T18:50:07.165695Z",
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"umaBond": "500",
"umaReward": "2",
"liquidityClob": 1.6556,
"makerBaseFee": 1000,
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"acceptingOrdersTimestamp": "2026-04-12T18:52:27Z",
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"negRiskOther": false,
"sportsMarketType": "dota2_rampage",
"umaResolutionStatuses": "[]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-12T18:50:29.00182Z",
"rfqEnabled": false,
"holdingRewardsEnabled": false,
"feesEnabled": true,
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"feeType": "sports_fees_v2",
"feeSchedule": {
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},
{
"id": "1967804",
"question": "Game Handicap: MODUS (-1.5) vs Power Rangers (+1.5)",
"conditionId": "0x3125a198f4d60fde01cc3c66bf547f799f03f7f63c07e61dfc379c342757d4a0",
"slug": "dota2-pr-modus-2026-04-13-game-handicap-home-1pt5",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-13T15:00:00Z",
"liquidity": "2278.71605",
"startDate": "2026-04-13T10:12:39.426078Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market refers to the Dota 2 Lower bracket round 1 match between Power Rangers and MODUS in the DreamLeague Eastern Europe Closed Qualifier Playoffs, initially scheduled for April 13 at 5:00AM ET.\n\nThis market will resolve to \"MODUS\" if MODUS wins 2 or more games than Power Rangers in this match.\n\nOtherwise, this market will resolve to \"Power Rangers\". \n\nGames won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.\n\nIf the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. \n\nIf the match ends due to the clinching game being forfeited this will count as a completed match.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"MODUS\", \"Power Rangers\"]",
"outcomePrices": "[\"0.0005\", \"0.9995\"]",
"volume": "80.57",
"active": true,
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{
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"question": "Total Kills Over/Under 47.5 in Game 1?",
"conditionId": "0x34b564de738b42c9c882e2bccc597382130a9770e8bc304204ca5344aed38ccc",
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"description": "In the upcoming Lower bracket round 1 match between Power Rangers and MODUS in the DreamLeague Eastern Europe Closed Qualifier Playoffs, initially scheduled for April 13 at 5:00AM ET:\n\nThis market is about the total kills in Game 1.\n\nThis market will resolve to \"Over\" if the total kills in Game 1 is 48 or more. Otherwise, it will resolve to \"Under\".\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed, this market will resolve to 50-50.\n\nIf Game 1 is remade, resolution will be based on the total kills in the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\n\nIn Dota 2, a \"kill\" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.",
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{
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"context_description": "In the DreamLeague Season 29 Eastern Europe Closed Qualifier playoffs lower bracket round 1, Power Rangers face MODUS in a high-stakes BO3 elimination series under patch 7.41b. Both teams dropped after 0-2 upper quarterfinal sweeps—Power Rangers to Nemiga Gaming and MODUS to 1win—highlighting execution struggles against seeded opponents amid a fluid meta favoring adaptive drafts. MODUS holds a 1-0 live lead, buoyed by carry bottega and mid Mirele's form from recent qualifier wins like 2-0 over Spirit Academy. Power Rangers seek momentum recovery in double-elimination format, with no roster changes noted; winner advances to tougher foes like BetBoom Team, testing short-turnaround adaptability. Trader consensus reflects evenly matched tier-2 squads with upset potential.",
"context_requires_regen": true,
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]
}- Dota 2: Power Rangers vs MODUS - Game 2 WinnerVol 19.6KLiq 127.8KEnd Apr 13, 2026OpenOrder book
- Games Total: O/U 2.5Vol 405Liq 2.4KEnd Apr 13, 2026OpenOrder book
- Total Kills Over/Under 45.5 in Game 1?Vol 125Liq 472End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 49.5 in Game 1?Vol 100Liq 530End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 48.5 in Game 1?Vol 100Liq 530End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 47.5 in Game 1?Vol 100Liq 530End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 46.5 in Game 1?Vol 100Liq 511End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 43.5 in Game 1?Vol 100Liq 458End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 44.5 in Game 1?Vol 100Liq 458End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 42.5 in Game 1?Vol 75Liq 880End Apr 13, 2026OpenOrder book
- Game 2: Ends in Daytime?Vol 161Liq 517End Apr 13, 2026OpenOrder book
- Game 1: Both Teams Beat Roshan?Vol 41Liq 125End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 50.5 in Game 1?Vol 100Liq 303End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 51.5 in Game 1?Vol 100Liq 303End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 52.5 in Game 1?Vol 75Liq 308End Apr 13, 2026OpenOrder book
- Dota 2: Power Rangers vs MODUS (BO3) - DreamLeague Eastern Europe Closed Qualifier PlayoffsVol 47.4KLiq 94.9KEnd Apr 13, 2026OpenOrder book
- Game 1: Both Teams Destroy Barracks?Vol 20Liq 3End Apr 13, 2026OpenOrder book
- Game 3: Ends in Daytime?Vol —Liq 3End Apr 13, 2026OpenOrder book
- Game 3: Both Teams Beat Roshan?Vol —Liq 3End Apr 13, 2026OpenOrder book
- Game 3: Any Player Ultra Kill?Vol —Liq 3End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 38.5 in Game 2?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 34.5 in Game 2?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 36.5 in Game 2?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 37.5 in Game 2?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 35.5 in Game 2?Vol —Liq 2End Apr 13, 2026OpenOrder book
- First Blood in Game 3?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Game 3: Both Teams Destroy Barracks?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Game 3: Any Player Rampage?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 54.5 in Game 3?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 53.5 in Game 3?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 55.5 in Game 3?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 56.5 in Game 3?Vol —Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 57.5 in Game 3?Vol —Liq 2End Apr 13, 2026OpenOrder book
- First Blood in Game 2?Vol 21Liq 1End Apr 13, 2026OpenOrder book
- Game 2: Both Teams Beat Roshan?Vol 11Liq 2End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 53.5 in Game 1?Vol 50Liq 1End Apr 13, 2026OpenOrder book
- Game 1: Ends in Daytime?Vol 11Liq 1End Apr 13, 2026OpenOrder book
- Game 2: Any Player Ultra Kill?Vol 81Liq 9End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 41.5 in Game 2?Vol —Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 51.5 in Game 2?Vol 15Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 52.5 in Game 2?Vol 15Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 55.5 in Game 2?Vol 15Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 50.5 in Game 2?Vol 15Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 58.5 in Game 2?Vol 15Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 48.5 in Game 2?Vol 15Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 47.5 in Game 2?Vol 15Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 57.5 in Game 2?Vol 10Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 49.5 in Game 2?Vol 10Liq 267End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 59.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 62.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 60.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 66.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 65.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 64.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 68.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 63.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 67.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 61.5 in Game 1?Vol 5Liq 116End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 54.5 in Game 1?Vol —Liq 116End Apr 13, 2026OpenOrder book
- Game 2: Both Teams Destroy Barracks?Vol 26Liq 272End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 53.5 in Game 2?Vol 75Liq 158End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 56.5 in Game 1?Vol 50Liq 152End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 57.5 in Game 1?Vol 50Liq 152End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 55.5 in Game 1?Vol 50Liq 152End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 58.5 in Game 1?Vol 50Liq 152End Apr 13, 2026OpenOrder book
- Game 1: Any Player Ultra Kill?Vol 11Liq 121End Apr 13, 2026OpenOrder book
- Game 1: Any Player Rampage?Vol 11Liq 121End Apr 13, 2026OpenOrder book
- Game 2: Any Player Rampage?Vol 81Liq 23End Apr 13, 2026OpenOrder book
- Game Handicap: PR (-1.5) vs MODUS (+1.5)Vol 85Liq 2.9KEnd Apr 13, 2026OpenOrder book
- Total Kills Over/Under 56.5 in Game 2?Vol 15Liq 457End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 54.5 in Game 2?Vol 15Liq 429End Apr 13, 2026OpenOrder book
- Dota 2: Power Rangers vs MODUS - Game 1 WinnerVol 15.7KLiq 52.9KEnd Apr 13, 2026OpenOrder book
- Game Handicap: MODUS (-1.5) vs Power Rangers (+1.5)Vol 81Liq 2.3KEnd Apr 13, 2026OpenOrder book
- First Blood in Game 1?Vol 21Liq 581End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 46.5 in Game 2?Vol 15Liq 294End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 43.5 in Game 2?Vol 15Liq 294End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 45.5 in Game 2?Vol 15Liq 294End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 42.5 in Game 2?Vol 15Liq 294End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 44.5 in Game 2?Vol 10Liq 299End Apr 13, 2026OpenOrder book
- Total Kills Over/Under 40.5 in Game 2?Vol 5Liq 341End Apr 13, 2026OpenOrder book