
LoL: RMD Gaming vs RED Academy (BO1) - Circuito Desafiante Regular Season
Prediction market · Polymarket
Overview
This market refers to the LoL match between RMD Gaming and RED Academy in the Circuito Desafiante Regular Season, initially scheduled for April 8 at 7:00PM ET. This market will resolve to "RMD Gaming" if RMD Gaming win the match against RED Academy. This market will resolve to "RED Academy" if RED Academy win the match against RMD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ticker
lol-rmd-reda-2026-04-08
Volume
98.4K
24h volume
92.0K
1w volume
98.4K
Open interest
49.4K
Liquidity
953.0K
Liquidity CLOB
953.0K
Start
Apr 2, 2026
End
Apr 9, 2026
Status
Active
Access
Restricted
Created
Apr 2, 2026
Resolution source
https://www.twitch.tv/cblol
Event ID
337637
Slug
lol-rmd-reda-2026-04-08
Markets
7
Raw event data
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"slug": "lol-rmd-reda-2026-04-08",
"title": "LoL: RMD Gaming vs RED Academy (BO1) - Circuito Desafiante Regular Season",
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"startDate": "2026-04-02T23:48:53.641121Z",
"creationDate": "2026-04-02T23:48:53.641115Z",
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"question": "LoL: RMD Gaming vs RED Academy (BO1) - Circuito Desafiante Regular Season",
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{
"id": "1837506",
"question": "Game 1: Both Teams Slay Baron Nashor?",
"conditionId": "0x65f484a529b75085f79c99b4e22c3d3f2bdca82b7f5e38d56bcecb7a7f1cd7a8",
"slug": "lol-rmd-reda-2026-04-08-game1-both-teams-slay-baron",
"resolutionSource": "https://gol.gg/esports/home",
"endDate": "2026-04-09T04:30:00Z",
"liquidity": "0",
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"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
"description": "This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff.\n\nThis market will resolve to \"Yes\" if both RMD Gaming and RED Academy each slay Baron Nashor at least once during Game 1. This market will resolve to \"No\" if either team (or both teams) does not slay Baron Nashor during Game 1.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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{
"id": "1837507",
"question": "Game 1: Both Teams Slay a Dragon?",
"conditionId": "0x9b0e450fd2d0a21888eb09920b79515f646edec06e6e00b5ec229140bbf2ea9d",
"slug": "lol-rmd-reda-2026-04-08-game1-both-teams-slay-dragon",
"resolutionSource": "https://gol.gg/esports/home",
"endDate": "2026-04-09T04:30:00Z",
"liquidity": "228748.9823",
"startDate": "2026-04-02T23:43:53.721673Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/league-of-legends-61a4f083a6.png",
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"description": "This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons.\n\nThis market will resolve to \"Yes\" if both RMD Gaming and RED Academy each slay at least one elemental dragon during Game 1. This market will resolve to \"No\" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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{
"id": "1837508",
"question": "Game 1: Both Teams Destroy Inhibitors?",
"conditionId": "0xd7bf6bcba03c9c1d601ce7fc971c4332dd64c43b7e6c6bde5ca5578c624979e8",
"slug": "lol-rmd-reda-2026-04-08-game1-both-teams-destroy-inhibitors",
"resolutionSource": "https://gol.gg/esports/home",
"endDate": "2026-04-09T04:30:00Z",
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"description": "This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets.\n\nThis market will resolve to \"Yes\" if both RMD Gaming and RED Academy each destroy at least one enemy inhibitor during Game 1. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy inhibitors.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"umaBond": "500",
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"question": "Game 1: Odd/Even Total Kills?",
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"context_description": "RED Academy enters this Circuito Desafiante 2026 Split 1 group stage BO1 with a solid 4-2 record, positioning them firmly in playoff contention among the top six, while RMD Gaming languishes at 1-5 near the bottom, heightening urgency to halt their four-game losing streak. RMD's recent defeats to INTZ and Ei Nerd Esports on April 6-7 exposed ongoing struggles in single round-robin play, contrasting RED Academy's competitive showings despite losses to elite squads 7REX and KaBuM! Ilha das Lendas earlier in the week. No major roster changes or patch shifts noted; a RED win bolsters their upper bracket path, but BO1 volatility favors upsets in closely monitored meta matchups.",
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}- Game 1: Odd/Even Total Kills?Vol 5Liq 228.8KEnd Apr 9, 2026OpenOrder book
- Game 1: Both Teams Destroy Inhibitors?Vol —Liq 116End Apr 9, 2026OpenOrder book
- Game 1: Any Player Quadra Kill?Vol —Liq 116End Apr 9, 2026OpenOrder book
- Game 1: Any Player Penta Kill?Vol 13Liq 126End Apr 9, 2026OpenOrder book
- Game 1: Both Teams Slay a Dragon?Vol —Liq 228.7KEnd Apr 9, 2026OpenOrder book
- LoL: RMD Gaming vs RED Academy (BO1) - Circuito Desafiante Regular SeasonVol 98.4KLiq 0End Apr 9, 2026Closed
- Game 1: Both Teams Slay Baron Nashor?Vol —Liq 0End Apr 9, 2026Closed