
Counter-Strike: RoundsGG vs eternal premium (BO1) - ESEA Advanced Europe Regular Season
Prediction market · Polymarket
Overview
This market refers to the Counter-Strike match between RoundsGG and eternal premium in the ESEA Advanced Europe Regular Season, initially scheduled for April 17 at 1:00PM ET. This market will resolve to "RoundsGG" if RoundsGG win the match against eternal premium. This market will resolve to "eternal premium" if eternal premium win the match against RoundsGG. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ticker
cs2-rgg-ep-2026-04-17
Volume
9.9K
24h volume
9.9K
1w volume
9.9K
Open interest
6.2K
Liquidity
2.2K
Liquidity CLOB
2.2K
Start
Apr 17, 2026
End
Apr 17, 2026
Status
Active
Access
Restricted
Created
Apr 17, 2026
Resolution source
https://www.twitch.tv/roundsgg
Event ID
387316
Slug
cs2-rgg-ep-2026-04-17
Markets
3
Raw event data
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"title": "Counter-Strike: RoundsGG vs eternal premium (BO1) - ESEA Advanced Europe Regular Season",
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"description": "This market refers to the Counter-Strike match between RoundsGG and eternal premium in the ESEA Advanced Europe Regular Season, initially scheduled for April 17 at 1:00PM ET.\n\nThis market will resolve to \"RoundsGG\" if RoundsGG win the match against eternal premium.\n\nThis market will resolve to \"eternal premium\" if eternal premium win the match against RoundsGG.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\nIn cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.",
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{
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"question": "Map 1: Odd/Even Total Kills?",
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"slug": "cs2-rgg-ep-2026-04-17-game1-odd-even-total-kills",
"resolutionSource": "https://hltv.org",
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"liquidity": "0.1",
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"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/counter-strike-image-16c415c538.png",
"description": "This market will resolve to \"Odd\" if the total combined kills by both teams in Map 1 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined kills by both teams in Map 1 is an even number.\n\n\"Total combined kills\" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.\n\nIf no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.\n\nIf Map 1 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
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"id": "2003437",
"question": "Map 1: Odd/Even Total Rounds?",
"conditionId": "0x1e5157afa558fe1ee9381ab352689cd6ed9f7c69e36035fcd82a5fc2bd3a372b",
"slug": "cs2-rgg-ep-2026-04-17-game1-odd-even-total-rounds",
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"description": "This market will resolve to \"Odd\" if the total combined rounds played by both teams in Map 1 is an odd number.\n\nThis market will resolve to \"Even\" if the total combined rounds played by both teams in Map 1 is an even number.\n\n\"Total combined rounds\" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).\n\nIf Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.\n\nIf Map 1 is remade, resolution will be based on the remade game only.\n\nThe primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.",
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"context_description": "Eternal premium enters this ESEA Season 57 Advanced Europe regular season BO1 as the higher-ranked squad at #194 on HLTV, bolstered by a stable roster featuring skept1K, smith, MRcreed, dazzy, and P1kan0 since late February, and a 50% win rate over their last 12 matches across recent tournaments like ESEA Season 56 where they reached 7-8th. RoundsGG, ranked #282 with players p12, Jelo, ykis, Monoxx, and Kollo, shows weaker recent form at 25% wins in the past 30 days, including a loss to Fire Flux Esports on April 8 amid a two-match skid, though they placed 3-4th in last season's playoffs. With the round-robin just starting after April 14 openers and no head-to-head history, BO1 map variance heightens upset potential in this promotion-push matchup.",
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}- Map 1: Odd/Even Total Kills?Vol —Liq 0End Apr 17, 2026OpenOrder book
- Map 1: Odd/Even Total Rounds?Vol 272Liq 327End Apr 17, 2026OpenOrder book
- Counter-Strike: RoundsGG vs eternal premium (BO1) - ESEA Advanced Europe Regular SeasonVol 9.6KLiq 2.0KEnd Apr 17, 2026OpenOrder book