
Dota 2: South America Rejects vs Heroic (BO3) - PGL Wallachia Playoffs
Prediction market · Polymarket
Overview
This market refers to the Dota 2 Lower bracket round 1 match between South America Rejects and Heroic in the PGL Wallachia Playoffs, initially scheduled for April 24 at 3:00AM ET. This market will resolve to "South America Rejects" if South America Rejects win the match against Heroic. This market will resolve to "Heroic" if Heroic win the match against South America Rejects. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ticker
dota2-sar1-heroic-2026-04-24
Volume
1.6M
24h volume
1.6M
1w volume
1.6M
Open interest
951.2K
Liquidity
1.6M
Liquidity CLOB
1.6M
Start
Apr 23, 2026
End
Apr 24, 2026
Status
Active
Access
Restricted
Created
Apr 23, 2026
Resolution source
https://www.twitch.tv/pgl_dota2
Event ID
409892
Slug
dota2-sar1-heroic-2026-04-24
Markets
86
Raw event data
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{
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"question": "Game 1: Both Teams Destroy Barracks?",
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"question": "Game 1: Any Player Ultra Kill?",
"conditionId": "0xdc698ff7bf4fb1817423bc118efc151589c99d69deb9f59eb7c6b40b46f0877e",
"slug": "dota2-sar1-heroic-2026-04-24-game1-any-player-ultra-kill",
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"question": "Game 1: Any Player Rampage?",
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"slug": "dota2-sar1-heroic-2026-04-24-game1-any-player-rampage",
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"pendingDeployment": false,
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"deployingTimestamp": "2026-04-23T13:30:32.46375Z",
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{
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"question": "Game 2: Any Player Ultra Kill?",
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"slug": "dota2-sar1-heroic-2026-04-24-game2-any-player-ultra-kill",
"resolutionSource": "https://www.dotabuff.com",
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"description": "This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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{
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"question": "Game 3: Both Teams Destroy Barracks?",
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"question": "Game 3: Any Player Rampage?",
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"question": "Game 2: Ends in Daytime?",
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{
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"question": "Game 2: Both Teams Beat Roshan?",
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"slug": "dota2-sar1-heroic-2026-04-24-game2-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-24T13:00:00Z",
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"startDate": "2026-04-23T13:32:48.255748Z",
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{
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"question": "Game 2: Both Teams Destroy Barracks?",
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"negRisk": false,
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"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-23T13:32:10Z",
"cyom": false,
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"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
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"bestBid": 0.8,
"bestAsk": 0.99,
"automaticallyActive": true,
"clearBookOnStart": true,
"manualActivation": false,
"negRiskOther": false,
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"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
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"feesEnabled": true,
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{
"id": "2059994",
"question": "Game 3: Both Teams Beat Roshan?",
"conditionId": "0xc5ddd949c2823f4b26141d2d6683cbb640257868443ab03d49142a16a53f3bbf",
"slug": "dota2-sar1-heroic-2026-04-24-game3-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-24T13:00:00Z",
"liquidity": "1.1116",
"startDate": "2026-04-23T13:34:36.875923Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.\n\nThis market will resolve to \"Yes\" if both South America Rejects and Heroic each kill Roshan at least once during Game 3. This market will resolve to \"No\" if either team (or both teams) does not kill Roshan during Game 3.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0.51\", \"0.49\"]",
"active": true,
"closed": false,
"marketMakerAddress": "",
"createdAt": "2026-04-23T13:30:12.545809Z",
"updatedAt": "2026-04-24T09:40:17.538606Z",
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"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Both Teams Beat Roshan",
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"umaReward": "2",
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"acceptingOrders": true,
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"acceptingOrdersTimestamp": "2026-04-23T13:33:32Z",
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{
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"question": "Game 3: Any Player Ultra Kill?",
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"slug": "dota2-sar1-heroic-2026-04-24-game3-any-player-ultra-kill",
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"endDate": "2026-04-24T13:00:00Z",
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"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Any Player Ultra Kill",
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"enableOrderBook": true,
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"orderMinSize": 5,
"liquidityNum": 1.1116,
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"umaReward": "2",
"liquidityClob": 1.1116,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-23T13:33:48Z",
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"automaticallyActive": true,
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"manualActivation": false,
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"umaResolutionStatuses": "[]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-23T13:30:32.202643Z",
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{
"id": "2059991",
"question": "Game 2: Any Player Rampage?",
"conditionId": "0xb5de9b296310fe30622f5de40c9fd5fc34d5ff33cf3c10ee329f887c7bd9eb88",
"slug": "dota2-sar1-heroic-2026-04-24-game2-any-player-rampage",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-24T13:00:00Z",
"liquidity": "249.964",
"startDate": "2026-04-23T13:33:01.250578Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Rampage during Game 2. This market will resolve to \"No\" if no player achieves a Rampage.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
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"volume": "51.97",
"active": true,
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"createdAt": "2026-04-23T13:30:12.175032Z",
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"restricted": true,
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"orderPriceMinTickSize": 0.01,
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"umaResolutionStatus": "proposed",
"volumeNum": 51.97,
"liquidityNum": 249.964,
"endDateIso": "2026-04-24",
"startDateIso": "2026-04-23",
"hasReviewedDates": true,
"volume24hr": 51.97,
"volume1wk": 51.97,
"volume1mo": 51.97,
"volume1yr": 51.97,
"gameStartTime": "2026-04-24 07:00:00+00",
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"umaBond": "500",
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"volume24hrClob": 51.97,
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"volume1yrClob": 51.97,
"volumeClob": 51.97,
"liquidityClob": 249.964,
"makerBaseFee": 1000,
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"ready": false,
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"acceptingOrdersTimestamp": "2026-04-23T13:31:58Z",
"cyom": false,
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"rewardsMinSize": 50,
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"automaticallyActive": true,
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"manualActivation": false,
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"sportsMarketType": "dota2_rampage",
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"rfqEnabled": false,
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"feeSchedule": {
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},
{
"id": "2059993",
"question": "Game 3: Ends in Daytime?",
"conditionId": "0x66e62a45263fcd5750c015ad4e22f5d0dd07ff5acd5788a62be11e9139ff7452",
"slug": "dota2-sar1-heroic-2026-04-24-game3-ends-in-daytime",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-24T13:00:00Z",
"liquidity": "1.1116",
"startDate": "2026-04-23T13:33:43.510668Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).\n\nThis market will resolve to \"Yes\" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to \"No\" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 is remade, resolution will be based on the remade game.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"outcomePrices": "[\"0.51\", \"0.49\"]",
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"closed": false,
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"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Ends in Daytime",
"questionID": "0x434038578c3f66657545b63200a0c7e9048ee072c01965c948726b3c2ee96697",
"enableOrderBook": true,
"orderPriceMinTickSize": 0.01,
"orderMinSize": 5,
"liquidityNum": 1.1116,
"endDateIso": "2026-04-24",
"startDateIso": "2026-04-23",
"hasReviewedDates": true,
"gameStartTime": "2026-04-24 07:00:00+00",
"secondsDelay": 3,
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"umaBond": "500",
"umaReward": "2",
"liquidityClob": 1.1116,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-23T13:32:40Z",
"cyom": false,
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"pagerDutyNotificationEnabled": false,
"approved": true,
"rewardsMinSize": 50,
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"spread": 0.98,
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"bestAsk": 1,
"automaticallyActive": true,
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"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_game_ends_daytime",
"umaResolutionStatuses": "[]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-23T13:30:31.94035Z",
"rfqEnabled": false,
"eventStartTime": "2026-04-24T07:00:00Z",
"holdingRewardsEnabled": false,
"feesEnabled": true,
"requiresTranslation": false,
"feeType": "sports_fees_v2",
"feeSchedule": {
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},
{
"id": "2066243",
"question": "Total Kills Over/Under 67.5 in Game 1?",
"conditionId": "0x0dbdac6846e0162ac58a13b6bd1b2fbdad9b13ad4b561e34fd90208d000240c5",
"slug": "dota2-sar1-heroic-2026-04-24-game1-kill-over-67pt5",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-24T13:00:00Z",
"liquidity": "52",
"startDate": "2026-04-24T08:02:53.216978Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "In the upcoming Lower bracket round 1 match between South America Rejects and Heroic in the PGL Wallachia Playoffs, initially scheduled for April 24 at 3:00AM ET:\n\nThis market is about the total kills in Game 1.\n\nThis market will resolve to \"Over\" if the total kills in Game 1 is 68 or more. Otherwise, it will resolve to \"Under\".\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed, this market will resolve to 50-50.\n\nIf Game 1 is remade, resolution will be based on the total kills in the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\n\nIn Dota 2, a \"kill\" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.",
"outcomes": "[\"Over\", \"Under\"]",
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"volume": "10",
"active": true,
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"marketMakerAddress": "",
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"groupItemTitle": "Total Kills Over/Under 67.5 in Game 1?",
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"orderMinSize": 5,
"umaResolutionStatus": "proposed",
"volumeNum": 10,
"liquidityNum": 52,
"endDateIso": "2026-04-24",
"startDateIso": "2026-04-24",
"hasReviewedDates": true,
"volume24hr": 10,
"volume1wk": 10,
"volume1mo": 10,
"volume1yr": 10,
"gameStartTime": "2026-04-24 07:00:00+00",
"secondsDelay": 3,
"clobTokenIds": "[\"113586541335136332833666795097274207211582537365939805351405797225729586183007\", \"104996681649196682699200643819971097812611699370659895197408684545204380817016\"]",
"umaBond": "500",
"umaReward": "2",
"volume24hrClob": 10,
"volume1wkClob": 10,
"volume1moClob": 10,
"volume1yrClob": 10,
"volumeClob": 10,
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"question": "Total Kills Over/Under 46.5 in Game 1?",
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"context_description": "South America Rejects and Heroic meet in a high-stakes lower bracket round 1 BO3 at PGL Wallachia Season 8 playoffs in Bucharest, with the loser eliminated from the $1M double-elimination bracket. Both teams advanced via 3-2 Swiss group stage records—SAR rallying past Yandex, Xtreme Gaming, and MOUZ but dropping series to Aurora Gaming and PARIVISION; Heroic overcoming Tundra Esports, Virtus.pro, and GamerLegion despite clean sweeps by PARIVISION and Team Liquid. Heroic holds a recent edge, winning 2-1 against SAR in the April 14 DreamLeague S29 South America closed qualifier. Yesterday's upper quarterfinal losses (SAR 1-2 to PARIVISION, Heroic 0-2 to Aurora) underscore vulnerabilities against top form, spotlighting draft execution, core laning, and adaptation to the current patch meta with Heroic's stable lineup of Yuma, TaiLung, Wisper, Thiolicor, and captain KJ.",
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"serie": "Wallachia",
"tournament": "Playoffs"
},
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{
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"name": "South America Rejects",
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"abbreviation": "sar1",
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{
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"abbreviation": "heroic",
"createdAt": "2025-10-14T15:15:42.560335Z",
"updatedAt": "2025-11-05T00:20:10.926348Z",
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}- Dota 2: South America Rejects vs Heroic - Game 1 WinnerVol 639.6KLiq 662.3KEnd Apr 24, 2026OpenOrder book
- Games Total: O/U 2.5Vol 8.4KLiq 51.2KEnd Apr 24, 2026OpenOrder book
- Total Kills Over/Under 51.5 in Game 1?Vol 50Liq 624End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 49.5 in Game 1?Vol 50Liq 624End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 50.5 in Game 1?Vol 50Liq 624End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 48.5 in Game 1?Vol 50Liq 614End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 47.5 in Game 1?Vol 50Liq 605End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 46.5 in Game 1?Vol 50Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 47.5 in Game 2?Vol 50Liq 563End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 55.5 in Game 1?Vol 20Liq 697End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 54.5 in Game 1?Vol 20Liq 623End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 53.5 in Game 1?Vol 20Liq 617End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 60.5 in Game 1?Vol 20Liq 598End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 58.5 in Game 1?Vol 20Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 56.5 in Game 1?Vol 20Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 57.5 in Game 1?Vol 20Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 61.5 in Game 1?Vol 20Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 59.5 in Game 1?Vol 20Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 54.5 in Game 2?Vol 20Liq 470End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 52.5 in Game 2?Vol 20Liq 460End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 53.5 in Game 2?Vol 20Liq 460End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 58.5 in Game 2?Vol 20Liq 457End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 57.5 in Game 2?Vol 20Liq 457End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 55.5 in Game 2?Vol 20Liq 453End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 52.5 in Game 1?Vol 10Liq 617End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 66.5 in Game 1?Vol 10Liq 589End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 62.5 in Game 1?Vol 10Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 64.5 in Game 1?Vol 10Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 63.5 in Game 1?Vol 10Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 65.5 in Game 1?Vol 10Liq 586End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 56.5 in Game 2?Vol 10Liq 457End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 48.5 in Game 2?Vol —Liq 450End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 51.5 in Game 2?Vol —Liq 450End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 50.5 in Game 2?Vol —Liq 450End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 49.5 in Game 2?Vol —Liq 450End Apr 24, 2026OpenOrder book
- Game 2: Both Teams Beat Roshan?Vol —Liq 232End Apr 24, 2026OpenOrder book
- Game 2: Both Teams Destroy Barracks?Vol —Liq 117End Apr 24, 2026OpenOrder book
- Game 2: Ends in Daytime?Vol —Liq 118End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 67.5 in Game 1?Vol 10Liq 52End Apr 24, 2026OpenOrder book
- Game 1: Both Teams Beat Roshan?Vol 616Liq 28End Apr 24, 2026OpenOrder book
- Game 3: Both Teams Destroy Barracks?Vol —Liq 1End Apr 24, 2026OpenOrder book
- Game 3: Any Player Rampage?Vol —Liq 1End Apr 24, 2026OpenOrder book
- Game 3: Both Teams Beat Roshan?Vol —Liq 1End Apr 24, 2026OpenOrder book
- Game 3: Any Player Ultra Kill?Vol —Liq 1End Apr 24, 2026OpenOrder book
- Game 3: Ends in Daytime?Vol —Liq 1End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 59.5 in Game 2?Vol —Liq 0End Apr 24, 2026OpenOrder book
- Dota 2: South America Rejects vs Heroic (BO3) - PGL Wallachia PlayoffsVol 425.7KLiq 62.8KEnd Apr 24, 2026OpenOrder book
- First Blood in Game 2?Vol 31Liq 9End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 68.5 in Game 1?Vol —Liq 52End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 60.5 in Game 2?Vol —Liq 116End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 71.5 in Game 2?Vol —Liq 113End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 70.5 in Game 2?Vol —Liq 113End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 69.5 in Game 2?Vol —Liq 113End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 73.5 in Game 2?Vol —Liq 113End Apr 24, 2026OpenOrder book
- Game 2: Any Player Rampage?Vol 52Liq 250End Apr 24, 2026OpenOrder book
- Game 2: Any Player Ultra Kill?Vol 106Liq 286End Apr 24, 2026OpenOrder book
- Dota 2: South America Rejects vs Heroic - Game 2 WinnerVol 537.9KLiq 687.4KEnd Apr 24, 2026OpenOrder book
- Game Handicap: HEROIC (-1.5) vs South America Rejects (+1.5)Vol 3.0KLiq 45.5KEnd Apr 24, 2026OpenOrder book
- Total Kills Over/Under 72.5 in Game 2?Vol 250Liq 570End Apr 24, 2026OpenOrder book
- Game Handicap: SAR (-1.5) vs Heroic (+1.5)Vol 167Liq 5.6KEnd Apr 24, 2026OpenOrder book
- Total Kills Over/Under 81.5 in Game 1?Vol 120Liq 510End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 80.5 in Game 1?Vol 110Liq 510End Apr 24, 2026OpenOrder book
- First Blood in Game 1?Vol 107Liq 603End Apr 24, 2026OpenOrder book
- Game 1: Ends in Daytime?Vol 106Liq 597End Apr 24, 2026OpenOrder book
- Game 1: Both Teams Destroy Barracks?Vol 106Liq 589End Apr 24, 2026OpenOrder book
- Game 1: Any Player Ultra Kill?Vol 106Liq 589End Apr 24, 2026OpenOrder book
- Game 1: Any Player Rampage?Vol 82Liq 322End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 77.5 in Game 1?Vol 50Liq 510End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 78.5 in Game 1?Vol 50Liq 510End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 79.5 in Game 1?Vol 50Liq 510End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 70.5 in Game 1?Vol 50Liq 461End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 71.5 in Game 1?Vol 50Liq 389End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 72.5 in Game 1?Vol 50Liq 389End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 73.5 in Game 1?Vol 50Liq 389End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 74.5 in Game 1?Vol 50Liq 389End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 76.5 in Game 1?Vol 50Liq 389End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 75.5 in Game 1?Vol 50Liq 389End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 69.5 in Game 1?Vol 50Liq 318End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 62.5 in Game 2?Vol —Liq 437End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 63.5 in Game 2?Vol —Liq 437End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 65.5 in Game 2?Vol —Liq 437End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 64.5 in Game 2?Vol —Liq 437End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 61.5 in Game 2?Vol —Liq 437End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 66.5 in Game 2?Vol —Liq 425End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 67.5 in Game 2?Vol —Liq 425End Apr 24, 2026OpenOrder book
- Total Kills Over/Under 68.5 in Game 2?Vol —Liq 425End Apr 24, 2026OpenOrder book