
Dota 2: 1win vs South America Rejects (BO3) - DreamLeague Division 2 Playoffs
Prediction market · Polymarket
Overview
This market refers to the Dota 2 Lower bracket final match between 1win and South America Rejects in the DreamLeague Division 2 Playoffs, initially scheduled for April 30 at 12:00PM ET. This market will resolve to "1win" if 1win win the match against South America Rejects. This market will resolve to "South America Rejects" if South America Rejects win the match against 1win. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Ticker
dota2-1win-sar1-2026-04-30
Volume
68.4K
24h volume
68.4K
1w volume
68.4K
Open interest
48.0K
Liquidity
84.4K
Liquidity CLOB
84.4K
Start
Apr 30, 2026
End
Apr 30, 2026
Status
Active
Access
Restricted
Created
Apr 30, 2026
Resolution source
https://www.twitch.tv/esl_dota2
Event ID
434722
Slug
dota2-1win-sar1-2026-04-30
Markets
82
Raw event data
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{
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"question": "Total Kills Over/Under 49.5 in Game 3?",
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"acceptingOrdersTimestamp": "2026-04-30T14:52:30Z",
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"deployingTimestamp": "2026-04-30T14:50:21.621115Z",
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{
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"question": "First Blood in Game 1?",
"conditionId": "0xa30d8673cba3ddc3827c4e6058800ada93b83cc3c2b2e26b4f8897e22be538af",
"slug": "dota2-1win-sar1-2026-04-30-game1-first-blood",
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"endDate": "2026-04-30T22:00:00Z",
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"description": "In the upcoming Lower bracket final match between 1win and South America Rejects in the DreamLeague Division 2 Playoffs, initially scheduled for April 30 at 12:00PM ET:\n\nThis market will resolve to the team that secures the first blood in Game 1.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. \n\nIf Game 1 begins but is not completed, this market will resolve to whichever team secured the first blood prior to stoppage. If the first blood did not occur, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is remade, this market will resolve to whichever team secured the first blood prior to the remake. If the first blood did not occur prior to the remake, resolution will be based on the remade game.\n\nIf Game 1 is completed but first blood never occurred, this market will resolve to 50-50.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"question": "Total Kills Over/Under 51.5 in Game 2?",
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"description": "In the upcoming Lower bracket final match between 1win and South America Rejects in the DreamLeague Division 2 Playoffs, initially scheduled for April 30 at 12:00PM ET:\n\nThis market is about the total kills in Game 2.\n\nThis market will resolve to \"Over\" if the total kills in Game 2 is 52 or more. Otherwise, it will resolve to \"Under\".\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed, this market will resolve to 50-50.\n\nIf Game 2 is remade, resolution will be based on the total kills in the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\n\nIn Dota 2, a \"kill\" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.",
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{
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"question": "Total Kills Over/Under 50.5 in Game 2?",
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"sportsMarketType": "dota2_rampage",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:22.223819Z",
"rfqEnabled": false,
"holdingRewardsEnabled": false,
"feesEnabled": true,
"requiresTranslation": false,
"feeType": "sports_fees_v2",
"feeSchedule": {
"exponent": 1,
"rate": 0.03,
"takerOnly": true,
"rebateRate": 0.25
}
},
{
"id": "2125562",
"question": "First Blood in Game 2?",
"conditionId": "0x0b46848d0d429d55dcae5e9c652846af04c06816fb90a17127bdec59352f9f0d",
"slug": "dota2-1win-sar1-2026-04-30-game2-first-blood",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T22:00:00Z",
"liquidity": "117.5",
"startDate": "2026-04-30T14:53:06.134149Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "In the upcoming Lower bracket final match between 1win and South America Rejects in the DreamLeague Division 2 Playoffs, initially scheduled for April 30 at 12:00PM ET:\n\nThis market will resolve to the team that secures the first blood in Game 2.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. \n\nIf Game 2 begins but is not completed, this market will resolve to whichever team secured the first blood prior to stoppage. If the first blood did not occur, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is remade, this market will resolve to whichever team secured the first blood prior to the remake. If the first blood did not occur prior to the remake, resolution will be based on the remade game.\n\nIf Game 2 is completed but first blood never occurred, this market will resolve to 50-50.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"1win\", \"South America Rejects\"]",
"outcomePrices": "[\"0.1\", \"0.9\"]",
"active": true,
"closed": false,
"marketMakerAddress": "",
"createdAt": "2026-04-30T14:50:05.679625Z",
"updatedAt": "2026-04-30T19:55:19.489367Z",
"new": false,
"featured": false,
"submitted_by": "0x91430CaD2d3975766499717fA0D66A78D814E5c5",
"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "First Blood in Game 2?",
"questionID": "0xbfd5c78d97d7ead3f3e9f97caaafe626ab3f1be101954d8c4091bb15e06d059a",
"enableOrderBook": true,
"orderPriceMinTickSize": 0.01,
"orderMinSize": 5,
"umaResolutionStatus": "proposed",
"liquidityNum": 117.5,
"endDateIso": "2026-04-30",
"startDateIso": "2026-04-30",
"hasReviewedDates": true,
"gameStartTime": "2026-04-30 16:00:00+00",
"secondsDelay": 3,
"clobTokenIds": "[\"101715884555993023162204053810529471498288402861161008093264607662855037294731\", \"38007030950167739375653751490807487804616090127509013636383023962390550220480\"]",
"umaBond": "500",
"umaReward": "2",
"liquidityClob": 117.5,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:52:02Z",
"cyom": false,
"competitive": 0.8620689655172414,
"pagerDutyNotificationEnabled": false,
"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
"spread": 0.2,
"bestAsk": 0.2,
"automaticallyActive": true,
"clearBookOnStart": true,
"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "first_blood_game",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:22.770203Z",
"rfqEnabled": false,
"holdingRewardsEnabled": false,
"feesEnabled": true,
"requiresTranslation": false,
"feeType": "sports_fees_v2",
"feeSchedule": {
"exponent": 1,
"rate": 0.03,
"takerOnly": true,
"rebateRate": 0.25
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},
{
"id": "2125564",
"question": "Game 1: Ends in Daytime?",
"conditionId": "0x5bf0c060be21feab37cd1aa9adc5b911bf0f36d6cc5d3ea94590d2ba851c7b75",
"slug": "dota2-1win-sar1-2026-04-30-game1-ends-in-daytime",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "0",
"startDate": "2026-04-30T14:52:48.054072Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).\n\nThis market will resolve to \"Yes\" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to \"No\" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 is remade, resolution will be based on the remade game.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"1\", \"0\"]",
"active": true,
"closed": true,
"marketMakerAddress": "",
"createdAt": "2026-04-30T14:50:05.795908Z",
"updatedAt": "2026-04-30T19:04:27.316551Z",
"closedTime": "2026-04-30 19:03:04+00",
"new": false,
"featured": false,
"submitted_by": "0x91430CaD2d3975766499717fA0D66A78D814E5c5",
"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Ends in Daytime",
"questionID": "0xa57bae6448bc7e0e5c365710e8522f7cacecaa8cc2827554700c47b077445755",
"umaEndDate": "2026-04-30T19:03:04Z",
"enableOrderBook": true,
"orderPriceMinTickSize": 0.001,
"orderMinSize": 5,
"umaResolutionStatus": "resolved",
"liquidityNum": 0,
"endDateIso": "2026-04-30",
"startDateIso": "2026-04-30",
"hasReviewedDates": true,
"gameStartTime": "2026-04-30 16:00:00+00",
"secondsDelay": 3,
"clobTokenIds": "[\"32037220511240085617143262497136475859785178001133914291680235477084892865358\", \"65607861213860361933198187461192582134016430100854951398455801586770153202034\"]",
"umaBond": "500",
"umaReward": "2",
"liquidityAmm": 0,
"liquidityClob": 0,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": false,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:51:44Z",
"cyom": false,
"competitive": 0,
"pagerDutyNotificationEnabled": false,
"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
"spread": 0.001,
"automaticallyResolved": true,
"oneHourPriceChange": 0.0995,
"bestBid": 0.999,
"bestAsk": 1,
"automaticallyActive": true,
"clearBookOnStart": true,
"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_game_ends_daytime",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:22.774185Z",
"rfqEnabled": false,
"holdingRewardsEnabled": false,
"feesEnabled": true,
"requiresTranslation": false,
"feeType": "sports_fees_v2",
"feeSchedule": {
"exponent": 1,
"rate": 0.03,
"takerOnly": true,
"rebateRate": 0.25
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},
{
"id": "2125565",
"question": "Game 1: Both Teams Beat Roshan?",
"conditionId": "0x93e3411b38bdb0be8acca20ce7167889dd10cb9f0dc6c858701ddde6d13da873",
"slug": "dota2-1win-sar1-2026-04-30-game1-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "0",
"startDate": "2026-04-30T14:52:57.794456Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.\n\nThis market will resolve to \"Yes\" if both 1win and South America Rejects each kill Roshan at least once during Game 1. This market will resolve to \"No\" if either team (or both teams) does not kill Roshan during Game 1.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0\", \"1\"]",
"active": true,
"closed": true,
"marketMakerAddress": "",
"createdAt": "2026-04-30T14:50:05.901907Z",
"updatedAt": "2026-04-30T19:31:45.831424Z",
"closedTime": "2026-04-30 19:30:20+00",
"new": false,
"featured": false,
"submitted_by": "0x91430CaD2d3975766499717fA0D66A78D814E5c5",
"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Both Teams Beat Roshan",
"questionID": "0xe211414c781e8b3dbb83407db12601f9cb9bf6c9bf106c09e198aa1cfbce8c37",
"umaEndDate": "2026-04-30T19:30:20Z",
"enableOrderBook": true,
"orderPriceMinTickSize": 0.001,
"orderMinSize": 5,
"umaResolutionStatus": "resolved",
"liquidityNum": 0,
"endDateIso": "2026-04-30",
"startDateIso": "2026-04-30",
"hasReviewedDates": true,
"gameStartTime": "2026-04-30 16:00:00+00",
"secondsDelay": 3,
"clobTokenIds": "[\"1314068421918704105377532386990406096162583516577678722851026729899235663261\", \"46249894541472150201918781152537908038094246671873354504787457199096979316329\"]",
"umaBond": "500",
"umaReward": "2",
"liquidityAmm": 0,
"liquidityClob": 0,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": false,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:51:54Z",
"cyom": false,
"competitive": 0,
"pagerDutyNotificationEnabled": false,
"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
"spread": 0.001,
"automaticallyResolved": true,
"oneHourPriceChange": -0.0995,
"bestAsk": 0.001,
"automaticallyActive": true,
"clearBookOnStart": true,
"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_both_teams_roshan",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:22.214087Z",
"rfqEnabled": false,
"holdingRewardsEnabled": false,
"feesEnabled": true,
"requiresTranslation": false,
"feeType": "sports_fees_v2",
"feeSchedule": {
"exponent": 1,
"rate": 0.03,
"takerOnly": true,
"rebateRate": 0.25
}
},
{
"id": "2125566",
"question": "Game 1: Both Teams Destroy Barracks?",
"conditionId": "0x678b4242e18aaf93db5cd0af542b6bbd6d30917b2fa767c854e2afd0647af205",
"slug": "dota2-1win-sar1-2026-04-30-game1-both-teams-destroy-barracks",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "0",
"startDate": "2026-04-30T14:53:53.179508Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.\n\nThis market will resolve to \"Yes\" if both 1win and South America Rejects each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy barracks.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0\", \"1\"]",
"active": true,
"closed": true,
"marketMakerAddress": "",
"createdAt": "2026-04-30T14:50:06.532489Z",
"updatedAt": "2026-04-30T19:04:29.628449Z",
"closedTime": "2026-04-30 19:03:06+00",
"new": false,
"featured": false,
"submitted_by": "0x91430CaD2d3975766499717fA0D66A78D814E5c5",
"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Both Teams Destroy Barracks",
"questionID": "0x5702f151870928fcf7e7d0bc0b6b1f8999e9b19399359f6ac79729707339bb43",
"umaEndDate": "2026-04-30T19:03:06Z",
"enableOrderBook": true,
"orderPriceMinTickSize": 0.001,
"orderMinSize": 5,
"umaResolutionStatus": "resolved",
"liquidityNum": 0,
"endDateIso": "2026-04-30",
"startDateIso": "2026-04-30",
"hasReviewedDates": true,
"gameStartTime": "2026-04-30 16:00:00+00",
"secondsDelay": 3,
"clobTokenIds": "[\"6458557194603235607448034457581477473717063057326658116442527897376958842553\", \"72053472071160212492233903193815699227953926622122132102346930273788936047372\"]",
"umaBond": "500",
"umaReward": "2",
"liquidityAmm": 0,
"liquidityClob": 0,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": false,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:52:50Z",
"cyom": false,
"competitive": 0,
"pagerDutyNotificationEnabled": false,
"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
"spread": 0.001,
"automaticallyResolved": true,
"oneHourPriceChange": -0.0995,
"bestAsk": 0.001,
"automaticallyActive": true,
"clearBookOnStart": true,
"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_both_teams_barracks",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:22.224211Z",
"rfqEnabled": false,
"holdingRewardsEnabled": false,
"feesEnabled": true,
"requiresTranslation": false,
"feeType": "sports_fees_v2",
"feeSchedule": {
"exponent": 1,
"rate": 0.03,
"takerOnly": true,
"rebateRate": 0.25
}
},
{
"id": "2125567",
"question": "Game 1: Any Player Ultra Kill?",
"conditionId": "0x1854c4cc776533b5342a9accb98cba67663f1dc7bcdfde32cf4cef9d8e9821c9",
"slug": "dota2-1win-sar1-2026-04-30-game1-any-player-ultra-kill",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "0",
"startDate": "2026-04-30T14:53:40.131887Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"1\", \"0\"]",
"active": true,
"closed": true,
"marketMakerAddress": "",
"createdAt": "2026-04-30T14:50:06.639712Z",
"updatedAt": "2026-04-30T19:31:54.896813Z",
"closedTime": "2026-04-30 19:30:30+00",
"new": false,
"featured": false,
"submitted_by": "0x91430CaD2d3975766499717fA0D66A78D814E5c5",
"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Any Player Ultra Kill",
"questionID": "0xa1d76d4490271eac240e29abf06ce6f07207f2a1f495c6c5424e33d25a098c22",
"umaEndDate": "2026-04-30T19:30:30Z",
"enableOrderBook": true,
"orderPriceMinTickSize": 0.001,
"orderMinSize": 5,
"umaResolutionStatus": "resolved",
"liquidityNum": 0,
"endDateIso": "2026-04-30",
"startDateIso": "2026-04-30",
"hasReviewedDates": true,
"gameStartTime": "2026-04-30 16:00:00+00",
"secondsDelay": 3,
"clobTokenIds": "[\"101163822780250445895753958286966142468093421627299875597585667996375213472021\", \"59459104771274221357021018942437168188648970068399277622464861621392634333895\"]",
"umaBond": "500",
"umaReward": "2",
"liquidityAmm": 0,
"liquidityClob": 0,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": false,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:52:36Z",
"cyom": false,
"competitive": 0,
"pagerDutyNotificationEnabled": false,
"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
"spread": 0.001,
"automaticallyResolved": true,
"oneHourPriceChange": 0.0995,
"bestBid": 0.999,
"bestAsk": 1,
"automaticallyActive": true,
"clearBookOnStart": true,
"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_ultra_kill",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:22.777734Z",
"rfqEnabled": false,
"holdingRewardsEnabled": false,
"feesEnabled": true,
"requiresTranslation": false,
"feeType": "sports_fees_v2",
"feeSchedule": {
"exponent": 1,
"rate": 0.03,
"takerOnly": true,
"rebateRate": 0.25
}
},
{
"id": "2125568",
"question": "Game 1: Any Player Rampage?",
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"resolutionSource": "https://www.dotabuff.com",
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"description": "This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Rampage during Game 1. This market will resolve to \"No\" if no player achieves a Rampage.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.\n\nIf Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to \"No\".\n\nIf Game 1 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0\", \"1\"]",
"active": true,
"closed": true,
"marketMakerAddress": "",
"createdAt": "2026-04-30T14:50:06.765795Z",
"updatedAt": "2026-04-30T19:32:26.305663Z",
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"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
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"groupItemTitle": "Any Player Rampage",
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"endDateIso": "2026-04-30",
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"umaReward": "2",
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{
"id": "2125569",
"question": "Game 2: Ends in Daytime?",
"conditionId": "0x46eb898358297658dcf826806b34b2fac11eb307155c11b992e584deba7c189d",
"slug": "dota2-1win-sar1-2026-04-30-game2-ends-in-daytime",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "175363.7361",
"startDate": "2026-04-30T14:53:06.913665Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
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"description": "This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).\n\nThis market will resolve to \"Yes\" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to \"No\" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 is remade, resolution will be based on the remade game.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Ends in Daytime",
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"umaReward": "2",
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"makerBaseFee": 1000,
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"customLiveness": 0,
"acceptingOrders": true,
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"ready": false,
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"acceptingOrdersTimestamp": "2026-04-30T14:52:04Z",
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"automaticallyActive": true,
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"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
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{
"id": "2125570",
"question": "Game 2: Both Teams Beat Roshan?",
"conditionId": "0xe3fa5fda4ae8b175425e77171efc126ff53234e8f4b74c01abcd5c1fa36484c5",
"slug": "dota2-1win-sar1-2026-04-30-game2-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "117.5",
"startDate": "2026-04-30T14:52:45.809945Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.\n\nThis market will resolve to \"Yes\" if both 1win and South America Rejects each kill Roshan at least once during Game 2. This market will resolve to \"No\" if either team (or both teams) does not kill Roshan during Game 2.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0.1\", \"0.9\"]",
"active": true,
"closed": false,
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"createdAt": "2026-04-30T14:50:06.987545Z",
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"submitted_by": "0x91430CaD2d3975766499717fA0D66A78D814E5c5",
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"restricted": true,
"groupItemTitle": "Both Teams Beat Roshan",
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"liquidityNum": 117.5,
"endDateIso": "2026-04-30",
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"gameStartTime": "2026-04-30 16:00:00+00",
"secondsDelay": 3,
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"umaBond": "500",
"umaReward": "2",
"liquidityClob": 117.5,
"makerBaseFee": 1000,
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:51:42Z",
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"rewardsMinSize": 50,
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"automaticallyActive": true,
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{
"id": "2125571",
"question": "Game 2: Both Teams Destroy Barracks?",
"conditionId": "0x8906f49e8b831863fc7cb1ead0653e98dc6cbceecba00f8280cbd4eedc9edf02",
"slug": "dota2-1win-sar1-2026-04-30-game2-both-teams-destroy-barracks",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "175363.7361",
"startDate": "2026-04-30T14:52:47.798807Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.\n\nThis market will resolve to \"Yes\" if both 1win and South America Rejects each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy barracks.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"umaReward": "2",
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"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"acceptingOrdersTimestamp": "2026-04-30T14:51:44Z",
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"sportsMarketType": "dota2_both_teams_barracks",
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"deployingTimestamp": "2026-04-30T14:50:22.21831Z",
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{
"id": "2125573",
"question": "Game 2: Any Player Ultra Kill?",
"conditionId": "0xf8d966457556180348f7267b4316925139f2f35a3a4762a4a6e1759fff6413f1",
"slug": "dota2-1win-sar1-2026-04-30-game2-any-player-ultra-kill",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "117.5",
"startDate": "2026-04-30T14:53:00.098981Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"gameStartTime": "2026-04-30 16:00:00+00",
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"umaBond": "500",
"umaReward": "2",
"liquidityClob": 117.5,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
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"ready": false,
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"acceptingOrdersTimestamp": "2026-04-30T14:51:56Z",
"cyom": false,
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"sportsMarketType": "dota2_ultra_kill",
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"pendingDeployment": false,
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"deployingTimestamp": "2026-04-30T14:50:22.789142Z",
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},
{
"id": "2125575",
"question": "Game 2: Any Player Rampage?",
"conditionId": "0x7e696f3a41936cb5d241f3061b45bf40c927e812c2228e4799dca0e9a55247b6",
"slug": "dota2-1win-sar1-2026-04-30-game2-any-player-rampage",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T20:00:00Z",
"liquidity": "117.5",
"startDate": "2026-04-30T14:53:23.530137Z",
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"description": "This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves a Rampage during Game 2. This market will resolve to \"No\" if no player achieves a Rampage.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.\n\nIf Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to \"No\".\n\nIf Game 2 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0.1\", \"0.9\"]",
"active": true,
"closed": false,
"marketMakerAddress": "",
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"updatedAt": "2026-04-30T19:55:26.267744Z",
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"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
"groupItemTitle": "Any Player Rampage",
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"orderPriceMinTickSize": 0.01,
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"startDateIso": "2026-04-30",
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"gameStartTime": "2026-04-30 16:00:00+00",
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"umaReward": "2",
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{
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"question": "Game 3: Ends in Daytime?",
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"slug": "dota2-1win-sar1-2026-04-30-game3-ends-in-daytime",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T21:00:00Z",
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"startDate": "2026-04-30T14:53:41.18616Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).\n\nThis market will resolve to \"Yes\" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to \"No\" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 is remade, resolution will be based on the remade game.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
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"createdAt": "2026-04-30T14:50:07.426795Z",
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"archived": false,
"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
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"groupItemTitle": "Ends in Daytime",
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"ready": false,
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{
"id": "2125579",
"question": "Game 3: Both Teams Beat Roshan?",
"conditionId": "0x8ba396a5536392c8977ef6ef28b69b5028607d687f05dab4e108d951abcaa19e",
"slug": "dota2-1win-sar1-2026-04-30-game3-both-teams-beat-roshan",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T21:00:00Z",
"liquidity": "158810.96",
"startDate": "2026-04-30T14:54:57.034204Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.\n\nThis market will resolve to \"Yes\" if both 1win and South America Rejects each kill Roshan at least once during Game 3. This market will resolve to \"No\" if either team (or both teams) does not kill Roshan during Game 3.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
"outcomePrices": "[\"0.5\", \"0.5\"]",
"active": true,
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"marketMakerAddress": "",
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"submitted_by": "0x91430CaD2d3975766499717fA0D66A78D814E5c5",
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"resolvedBy": "0x65070BE91477460D8A7AeEb94ef92fe056C2f2A7",
"restricted": true,
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"questionID": "0xe77b03106aec79c029a1bae36f74bc8ebb1e8c17a285c541a0b4e9d1f7002c98",
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"orderMinSize": 5,
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"endDateIso": "2026-04-30",
"startDateIso": "2026-04-30",
"hasReviewedDates": true,
"gameStartTime": "2026-04-30 16:00:00+00",
"secondsDelay": 3,
"clobTokenIds": "[\"54683694879208207227398507796575609488843351122826392525230441472508851116380\", \"60639721707501275578592419419215978562002854169156636175137859251054138340819\"]",
"umaBond": "500",
"umaReward": "2",
"liquidityClob": 158810.96,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:53:54Z",
"cyom": false,
"competitive": 1,
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"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
"spread": 0.02,
"bestBid": 0.49,
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"automaticallyActive": true,
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"negRiskOther": false,
"sportsMarketType": "dota2_both_teams_roshan",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:22.79592Z",
"rfqEnabled": false,
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"feesEnabled": true,
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},
{
"id": "2125580",
"question": "Game 3: Both Teams Destroy Barracks?",
"conditionId": "0x4266421fc3663cf29367b751247aee391ed970ae1ebacd0eda0b1d7e1fbbccfd",
"slug": "dota2-1win-sar1-2026-04-30-game3-both-teams-destroy-barracks",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T21:00:00Z",
"liquidity": "158810.96",
"startDate": "2026-04-30T14:53:29.882619Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.\n\nThis market will resolve to \"Yes\" if both 1win and South America Rejects each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to \"No\" if either team (or both teams) do not destroy any enemy barracks.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
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"createdAt": "2026-04-30T14:50:07.644208Z",
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"endDateIso": "2026-04-30",
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"gameStartTime": "2026-04-30 16:00:00+00",
"secondsDelay": 3,
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"umaBond": "500",
"umaReward": "2",
"liquidityClob": 158810.96,
"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:52:26Z",
"cyom": false,
"competitive": 1,
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"approved": true,
"rewardsMinSize": 50,
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"automaticallyActive": true,
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"sportsMarketType": "dota2_both_teams_barracks",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:22.799994Z",
"rfqEnabled": false,
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"feeSchedule": {
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},
{
"id": "2125582",
"question": "Game 3: Any Player Ultra Kill?",
"conditionId": "0x9ae4ed670a5011df20d957d05dc5e15ab01f8a2441cd39de701e7efa68f4248b",
"slug": "dota2-1win-sar1-2026-04-30-game3-any-player-ultra-kill",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T21:00:00Z",
"liquidity": "158810.96",
"startDate": "2026-04-30T14:52:41.460132Z",
"image": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"icon": "https://polymarket-upload.s3.us-east-2.amazonaws.com/dota2-7ffacddb21.jpg",
"description": "This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.\n\nThis market will resolve to \"Yes\" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to \"No\" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.\n\nIf the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.\n\nIf Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.\n\nIf Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.\n\nIf Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to \"No\".\n\nIf Game 3 is remade, resolution will be based on the remade game only.\n\nThe resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.",
"outcomes": "[\"Yes\", \"No\"]",
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"endDateIso": "2026-04-30",
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"secondsDelay": 3,
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"umaBond": "500",
"umaReward": "2",
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"makerBaseFee": 1000,
"takerBaseFee": 1000,
"customLiveness": 0,
"acceptingOrders": true,
"negRisk": false,
"negRiskRequestID": "",
"ready": false,
"funded": false,
"acceptingOrdersTimestamp": "2026-04-30T14:51:38Z",
"cyom": false,
"competitive": 1,
"pagerDutyNotificationEnabled": false,
"approved": true,
"rewardsMinSize": 50,
"rewardsMaxSpread": 4.5,
"spread": 0.02,
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"bestAsk": 0.51,
"automaticallyActive": true,
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"manualActivation": false,
"negRiskOther": false,
"sportsMarketType": "dota2_ultra_kill",
"umaResolutionStatuses": "[\"proposed\"]",
"pendingDeployment": false,
"deploying": false,
"deployingTimestamp": "2026-04-30T14:50:21.613668Z",
"rfqEnabled": false,
"holdingRewardsEnabled": false,
"feesEnabled": true,
"requiresTranslation": false,
"feeType": "sports_fees_v2",
"feeSchedule": {
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"rate": 0.03,
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},
{
"id": "2126418",
"question": "Total Kills Over/Under 54.5 in Game 2?",
"conditionId": "0xee0125b7a48387126cc6bf37166809c0e67dd28cc9ad23567dd785052522d408",
"slug": "dota2-1win-sar1-2026-04-30-game2-kill-over-54pt5",
"resolutionSource": "https://www.dotabuff.com",
"endDate": "2026-04-30T22:00:00Z",
"liquidity": "175461.2184",
"startDate": "2026-04-30T17:02:52.017783Z",
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}- Total Kills Over/Under 33.5 in Game 1?Vol 105Liq 0End Apr 30, 2026Closed
- Total Kills Over/Under 32.5 in Game 1?Vol 105Liq 0End Apr 30, 2026Closed
- Total Kills Over/Under 31.5 in Game 1?Vol 105Liq 0End Apr 30, 2026Closed
- Game 1: Ends in Daytime?Vol —Liq 0End Apr 30, 2026Closed
- Game 1: Any Player Ultra Kill?Vol —Liq 0End Apr 30, 2026Closed
- Game Handicap: SAR (-1.5) vs 1win (+1.5)Vol —Liq 176.2KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 54.5 in Game 2?Vol 105Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 45.5 in Game 2?Vol 105Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 58.5 in Game 2?Vol 105Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 55.5 in Game 2?Vol 105Liq 168.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 61.5 in Game 2?Vol 105Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 53.5 in Game 2?Vol 105Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 47.5 in Game 2?Vol 105Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 46.5 in Game 2?Vol 105Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 57.5 in Game 2?Vol 105Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 56.5 in Game 2?Vol 105Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 60.5 in Game 2?Vol 105Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 59.5 in Game 2?Vol 105Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 51.5 in Game 2?Vol —Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 50.5 in Game 2?Vol —Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 52.5 in Game 2?Vol —Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 49.5 in Game 2?Vol —Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 48.5 in Game 2?Vol —Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 52.5 in Game 3?Vol 192Liq 158.7KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 49.5 in Game 3?Vol 128Liq 158.7KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 50.5 in Game 3?Vol 128Liq 158.7KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 48.5 in Game 3?Vol 128Liq 158.7KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 51.5 in Game 3?Vol 64Liq 158.8KEnd Apr 30, 2026OpenOrder book
- First Blood in Game 3?Vol —Liq 158.8KEnd Apr 30, 2026OpenOrder book
- Game 3: Any Player Rampage?Vol —Liq 158.8KEnd Apr 30, 2026OpenOrder book
- Game 3: Ends in Daytime?Vol —Liq 158.8KEnd Apr 30, 2026OpenOrder book
- Game 3: Both Teams Beat Roshan?Vol —Liq 158.8KEnd Apr 30, 2026OpenOrder book
- Game 3: Both Teams Destroy Barracks?Vol —Liq 158.8KEnd Apr 30, 2026OpenOrder book
- Game 3: Any Player Ultra Kill?Vol —Liq 158.8KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 62.5 in Game 2?Vol —Liq 1End Apr 30, 2026OpenOrder book
- First Blood in Game 2?Vol —Liq 118End Apr 30, 2026OpenOrder book
- Game 2: Both Teams Beat Roshan?Vol —Liq 118End Apr 30, 2026OpenOrder book
- Game 2: Any Player Ultra Kill?Vol —Liq 118End Apr 30, 2026OpenOrder book
- Game 2: Any Player Rampage?Vol —Liq 118End Apr 30, 2026OpenOrder book
- Total Kills Over/Under 66.5 in Game 2?Vol 5Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 67.5 in Game 2?Vol 5Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 68.5 in Game 2?Vol 5Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 64.5 in Game 2?Vol 5Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 65.5 in Game 2?Vol 5Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 63.5 in Game 2?Vol 5Liq 175.3KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 75.5 in Game 2?Vol 5Liq 175.3KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 69.5 in Game 2?Vol 5Liq 175.3KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 72.5 in Game 2?Vol 5Liq 175.3KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 71.5 in Game 2?Vol 5Liq 175.3KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 70.5 in Game 2?Vol 5Liq 175.3KEnd Apr 30, 2026OpenOrder book
- Game 2: Ends in Daytime?Vol —Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Game 2: Both Teams Destroy Barracks?Vol —Liq 175.4KEnd Apr 30, 2026OpenOrder book
- Dota 2: 1win vs South America Rejects - Game 2 WinnerVol 50.2KLiq 210.5KEnd Apr 30, 2026OpenOrder book
- Dota 2: 1win vs South America Rejects (BO3) - DreamLeague Division 2 PlayoffsVol 12.3KLiq 213.5KEnd Apr 30, 2026OpenOrder book
- Games Total: O/U 2.5Vol 357Liq 178.1KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 77.5 in Game 2?Vol 55Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 76.5 in Game 2?Vol 55Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 74.5 in Game 2?Vol 55Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Total Kills Over/Under 73.5 in Game 2?Vol 55Liq 175.5KEnd Apr 30, 2026OpenOrder book
- Dota 2: 1win vs South America Rejects - Game 1 WinnerVol 3.3KLiq 0End Apr 30, 2026Closed
- Total Kills Over/Under 37.5 in Game 1?Vol 80Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 47.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 46.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 43.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 44.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 45.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 42.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 41.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 40.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 39.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 38.5 in Game 1?Vol 35Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 35.5 in Game 1?Vol 5Liq —End Apr 30, 2026Closed
- Total Kills Over/Under 34.5 in Game 1?Vol 5Liq —End Apr 30, 2026Closed
- First Blood in Game 1?Vol —Liq 0End Apr 30, 2026Closed
- Total Kills Over/Under 50.5 in Game 1?Vol —Liq 0End Apr 30, 2026Closed
- Total Kills Over/Under 52.5 in Game 1?Vol —Liq 0End Apr 30, 2026Closed
- Total Kills Over/Under 49.5 in Game 1?Vol —Liq 0End Apr 30, 2026Closed
- Total Kills Over/Under 51.5 in Game 1?Vol —Liq 0End Apr 30, 2026Closed
- Total Kills Over/Under 48.5 in Game 1?Vol —Liq 0End Apr 30, 2026Closed
- Game 1: Both Teams Beat Roshan?Vol —Liq 0End Apr 30, 2026Closed
- Game 1: Both Teams Destroy Barracks?Vol —Liq 0End Apr 30, 2026Closed
- Game 1: Any Player Rampage?Vol —Liq 0End Apr 30, 2026Closed